Procedure SetTexSpaceOrientV specifies the vector that describes the v-axis of the referenced texture (from world space to texture space).
PROCEDURE SetTexSpaceOrientV(
textureSpace : HANDLE;
vXAxis : REAL;
vYAxis : REAL;
vZAxis : REAL);def vs.SetTexSpaceOrientV(textureSpace, vXAxis, vYAxis, vZAxis):
return None| Name | Type | Description |
|---|---|---|
| textureSpace | HANDLE | Handle to texture space. |
| vXAxis | REAL | Sets v-axis vector X component. |
| vYAxis | REAL | Sets v-axis vector Y component. |
| vZAxis | REAL | Sets v-axis vector Z component. |
Sets the v-axis for the texture space (from world space to texture space)
Note: SetTexMapXXX routines replace the older SetTexSpaceXXX routines. It is recommended that all developers transition to the newer versions.
Availability: from VectorWorks8.0