Procedure SetTexSpaceOrientU specifies the vector that describes the u-axis of the referenced texture (from world space to texture space).
PROCEDURE SetTexSpaceOrientU(
textureSpace : HANDLE;
uXAxis : REAL;
uYAxis : REAL;
uZAxis : REAL);def vs.SetTexSpaceOrientU(textureSpace, uXAxis, uYAxis, uZAxis):
return None| Name | Type | Description |
|---|---|---|
| textureSpace | HANDLE | Handle to texture space. |
| uXAxis | REAL | Sets u-axis vector X component. |
| uYAxis | REAL | Sets u-axis vector Y component. |
| uZAxis | REAL | Sets u-axis vector Z component. |
Sets the u-axis for the texture space (from world space to texture space)
Note: SetTexMapXXX routines replace the older SetTexSpaceXXX routines. It is recommended that all developers transition to the newer versions.
Availability: from VectorWorks8.0