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GetShaderRecord

Description

Returns the shader record of the specified family (1 = color, 2 = reflectivity, 3 = transparency, 4 = bump), if one is attached to the texture.

FUNCTION GetShaderRecord(
				texture : HANDLE;
				family  : LONGINT): HANDLE;
def vs.GetShaderRecord(texture, family):
    return HANDLE

Parameters

Name Type Description
texture HANDLE Get the shader record attached to this texture.
family LONGINT The kind of shader to retrieve (1 = color, 2 = reflectivity, 3 = transparency, 4 = bump).

Version

Availability: from VectorWorks10.1

Category