The mod's codebase is very messy, due to my inexperience at programming when first writing the mod.
To fix this, each Visual Studio project in the mod should be restructured; ideally, they should also be made to be under one solution, rather than several.
The SMFX projects should also be restructured. All new parts and tools should be added to a "foundation" package, so that data is not potentially lost if a player disables components.
The mod's codebase is very messy, due to my inexperience at programming when first writing the mod.
To fix this, each Visual Studio project in the mod should be restructured; ideally, they should also be made to be under one solution, rather than several.
The SMFX projects should also be restructured. All new parts and tools should be added to a "foundation" package, so that data is not potentially lost if a player disables components.