@betavr added acceleration and velocity extrapolation in the OSVR Hydra support he was working on before this official release: betavr/SteamVR-OSVR@e66caea Can we implement something like this so that these games are at least functional? Other than this one issue the driver works perfectly! Much smoother tracking compared to the OSVR implementation and all the buttons work too! :D Thanks so much for your support. I'm really glad I can purchase games and play on Steam with my Oculus DK2 and Razer Hydras as opposed to having to purchase new hardware. I <3 Valve! Thanks for being pro consumer and helping to open VR for everyone!