Replies: 4 comments 4 replies
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Welcome to the project! I fully support this direction. It solves a UX issue I've been aware of but haven't had the bandwidth to tackle fully yet. I've just created #256. It brings an expanded foundation and acts as a proof of concept, with clock toggles for the twin games. I haven't touched the regular clocks yet, as I think they deserve more comprehensive options. There are many roads to the destination:
Feel free to experiment—or shake things up a bit if you have a different vision. Since you are new to the stack, don't hesitate to ping me if you get stuck. |
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Sounds good. My idea basically is to have only one clock mode in the end, but with different fonts and layouts. I tried something with the large clock in #258, feedback welcome. I haven't tested it myself yet, because compiling takes 15 minutes on my old laptop that I'm currently using. I will try to build a firmware tomorrow. Is there a way to deploy the webapp on the development machine? If I run |
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What are your thoughts on the long-term direction of the "Binary epoch" and "Binary clock" modes? They are conceptually very similar and could potentially be consolidated, similar to what was done for the other clock modes. I rarely use the binary clock myself, mainly the binary epoch from time to time. I’ve considered removing the former, but that would realistically be a v3 change. One alternative could be adding the clock variant as an option within "Binary epoch", even if the name becomes slightly misleading. Another possibility is integrating it into the new "Clock" mode, though that likely introduces additional complexity given the absence of a binary font abstraction. No need to resolve this now — just raising it for discussion while the context is fresh. |
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Just found this nice overview of pixel/bitmap fonts: https://www.dafont.com/bitmap.php Some of those look like we could adapt them. |
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I really love the large amount of modes. However, the list is rather long now and it can be difficult to find the mode one is looking for.
What do you think of clustering similar modes into groups with options (like e.g. the ticker mode)?
For example:
In a first step I could look into adding the "enable/disable ticking" option to an existing clock. This would help me to get familiar with the architecture of the web app (and Typescript). I don't have a lot of experience with frontend development.
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