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Since after t1xfinal-pc-1.0.4.1, all hashes that were obtained from ScriptValues dc for displaying their in logs, MsgCon, Prims, etc, become displayed #???????????????? (As a placeholder) We can try restoring the display, inside the necessary nd components that will be interesting for us. And convert them to native strings via sidbase.
That must be a separate component of sdk, which must be loaded only at the end of all components (Includes modclient). It will be a patch of the most different game code, therefore, we don't wanna conflict with other components in the future.
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