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.gitignore
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78 lines (65 loc) · 1.13 KB
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# =============== #
# Unity Generated #
# =============== #
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Mm]emoryCaptures/
# ================= #
# Auto-generated VS/MD/JetBrains files #
# ================= #
ExportedObj/
.consulo/
.idea/
.vscode/
.vs/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
*.pidb.meta
*.unitypackage
*.asset.meta
*.mat.meta
*.controller.meta
# =============== #
# Unity Metadata #
# =============== #
[Uu]ser[Ss]ettings/
# ================= #
# OS/Mono generated files #
# ================= #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
[Tt]humbs.db
desktop.ini
.DS_Store
# =============== #
# TextMeshPro #
# =============== #
/Assets/TextMesh Pro/
# =============== #
# Additional Cache files #
# =============== #
/Assets/StreamingAssets/aa/
# Exclude non-source files in Unity’s asset database (optional)
# These files contain the path of each asset and are auto-generated by Unity when loading an asset database.
# Deleting them forces Unity to reimport assets and thus should not be versioned.
/[Uu]ser[Ss]ettings/