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Updating Unity 2021.3 -> 2022.3 getting "failed to emit precompiled header for bridging header" #101

@Greken80

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@Greken80

When building my project with Unity 2022.3.20 i see these changes in UnityFramework.h
image (31)

If i revert the changes made in UnityFramework.h then everything works and able to build the project and run it. But i dont think this is correct.
How can i solve the "failed to emit precompiled header for bridging header" without reverting the UnityFramework changes that the update to Unity 2022.3 causes?.

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