diff --git a/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs b/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs index c0633da1f4..b793214078 100644 --- a/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs +++ b/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs @@ -1134,6 +1134,8 @@ public int MaximumFragmentedMessageSize internal void Initialize(bool server) { + UnityEngine.Assertions.Assert.IsNotNull(Singleton); + #if DEVELOPMENT_BUILD || UNITY_EDITOR if (!DisableNotOptimizedSerializedType) {