From 320f85c023273b7df7c59be953eef7964429fc77 Mon Sep 17 00:00:00 2001 From: raincole Date: Fri, 1 Mar 2013 19:48:53 +0800 Subject: [PATCH] "var" should be treated as a type --- UnityC#.tmLanguage | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UnityC#.tmLanguage b/UnityC#.tmLanguage index 3550cbf..e5d49ad 100644 --- a/UnityC#.tmLanguage +++ b/UnityC#.tmLanguage @@ -363,7 +363,7 @@ match - \b(bool|byte|sbyte|char|decimal|double|float|int|uint|long|ulong|object|short|ushort|string|void|class|struct|enum|interface|Texture2D|GUISkin|GUIStyle|GameObject|Vector2|Vector2Field|Vector3|Vector3Field|Vector4|Vector4Field|Vertex|Vertex3|Transform|Touch|TouchPhase|Color|Rect|Dictionary|List)\b + \b(var|bool|byte|sbyte|char|decimal|double|float|int|uint|long|ulong|object|short|ushort|string|void|class|struct|enum|interface|Texture2D|GUISkin|GUIStyle|GameObject|Vector2|Vector2Field|Vector3|Vector3Field|Vector4|Vector4Field|Vertex|Vertex3|Transform|Touch|TouchPhase|Color|Rect|Dictionary|List)\b name storage.type.source.cs