-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathBoardThreeD.java
More file actions
265 lines (230 loc) · 9.17 KB
/
BoardThreeD.java
File metadata and controls
265 lines (230 loc) · 9.17 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
import java.util.Scanner;
public class BoardThreeD implements BoardIO{
static Scanner scanner = new Scanner(System.in);
int turnCount = 0;
final int BOARDWIDTH;
final int SETBOARDWIDTH;
Status[][][] board;
public BoardThreeD(int boardwidth) {
BOARDWIDTH = boardwidth;
SETBOARDWIDTH = BOARDWIDTH - 1;
board = new Status[BOARDWIDTH][BOARDWIDTH][BOARDWIDTH];
System.out.print("Alright then, let's play Tic Tac Toe!\n");
for (int column = 0; column < BOARDWIDTH; column++) {
for (int row = 0; row < BOARDWIDTH; row++) {
for (int depth = 0; depth < BOARDWIDTH; depth++) {
board[column][row][depth] = Status.NONE;
}
}
}
}
public static String statusToString(Status s) {
switch(s) {
case X: return "X";
case O: return "O";
case NONE: return "-";
default: return "ERROR";
}
}
public void place(int targColumn, int targRow, int targDepth, Status piece) {
board[targColumn][targRow][targDepth] = piece;
}
public void controlledPlace(int targColumn, int targRow, int targDepth, Status piece) {
if (board[targColumn][targRow][targDepth] == Status.NONE) {
place(targColumn, targRow, targDepth, piece);
}
else {
System.out.println("Sorry, that spot is taken.");
turnModule(piece);
}
}
public void printBoard() {
String fullRow = " ";
for (int boardnum = 1; boardnum < BOARDWIDTH + 1; boardnum++) {
fullRow += Integer.toString(boardnum) + " ".repeat(BOARDWIDTH * 2 + 1);
}
System.out.println(fullRow);
for (int row = 0; row < BOARDWIDTH; row++) {
fullRow = Integer.toString(BOARDWIDTH - row) + " ";
for (int dep = 0; dep < BOARDWIDTH; dep++) {
for (int col = 0; col < BOARDWIDTH; col++) {
fullRow += statusToString(board[col][row][dep]) + " ";
}
fullRow += " ";
}
System.out.println(fullRow);
}
fullRow = " ";
for (int layer = 0; layer < BOARDWIDTH; layer++) {
for (int col = 0; col < BOARDWIDTH; col++) {
fullRow += Integer.toString(col + 1) + " ";
}
fullRow += " ";
}
System.out.println(fullRow);
}
public boolean checkVerticals() {
boolean win = false;
for (int dep = 0; dep < BOARDWIDTH; dep++) {
for (int col = 0; col < BOARDWIDTH; col++) {
boolean set = board[col][0][dep] != Status.NONE;
for (int g = 0; g < BOARDWIDTH; g++) {
set = set && board[col][0][dep] == board[col][g][dep];
}
win = win || set;
}
}
return win;
}
public boolean checkHorizontals() {
boolean win = false;
for (int dep = 0; dep < BOARDWIDTH; dep++) {
for (int ro = 0; ro < BOARDWIDTH; ro++) {
boolean set = board[0][ro][dep] != Status.NONE;
for (int g = 0; g < BOARDWIDTH; g++) {
set = set && board[0][ro][dep] == board[g][ro][dep];
}
win = win || set;
}
}
return win;
}
public boolean checkDepthals() {
boolean win = false;
for (int ro = 0; ro < BOARDWIDTH; ro++) {
for (int col = 0; col < BOARDWIDTH; col++) {
boolean set = board[col][ro][0] != Status.NONE;
for (int g = 1; g < BOARDWIDTH; g++) {
set = set && board[col][ro][0] == board[col][ro][g];
}
win = win || set;
}
}
return win;
}
public boolean checkDiagonals() {
//negative slope
boolean win = false;
for (int layer = 0; layer < BOARDWIDTH; layer++) {
boolean negSet = board[0][0][layer] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
negSet = negSet && board[dia][dia][layer] == board[0][0][layer];
}
win = win || negSet;
}
// positive slope
for (int layer = 0; layer < BOARDWIDTH; layer++) {
boolean posSet = board[SETBOARDWIDTH][0][layer] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
posSet = posSet && board[SETBOARDWIDTH - dia][dia][layer] == board[SETBOARDWIDTH][0][layer];
}
win = win || posSet;
}
//third dimension
for (int layer = 0; layer < BOARDWIDTH; layer++) {
boolean setOne = board[layer][0][0] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
setOne = setOne && board[layer][dia][dia] == board[layer][0][0];
}
win = win || setOne;
}
for (int layer = 0; layer < BOARDWIDTH; layer++) {
boolean setTwo = board[layer][SETBOARDWIDTH][0] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
setTwo = setTwo && board[layer][SETBOARDWIDTH - dia][dia] == board[layer][SETBOARDWIDTH][0];
}
win = win || setTwo;
}
for (int layer = 0; layer < BOARDWIDTH; layer++) {
boolean setThree = board[0][layer][0] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
setThree = setThree && board[dia][layer][dia] == board[0][layer][0];
}
win = win || setThree;
}
for (int layer = 0; layer < BOARDWIDTH; layer++) {
boolean setFour = board[0][layer][SETBOARDWIDTH] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
setFour = setFour && board[SETBOARDWIDTH - dia][layer][dia] == board[SETBOARDWIDTH][layer][0];
}
win = win || setFour;
}
return win;
}
public boolean checkCrosses() {
boolean setOne = board[0][0][0] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
setOne = setOne && board[dia][dia][dia] == board[0][0][0];
}
boolean setTwo = board[0][SETBOARDWIDTH][0] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
setTwo = setTwo && board[dia][SETBOARDWIDTH - dia][dia] == board[0][SETBOARDWIDTH][0];
}
boolean setThree = board[SETBOARDWIDTH][0][0] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
setThree = setThree && board[SETBOARDWIDTH - dia][dia][dia] == board[SETBOARDWIDTH][0][0];
}
boolean setFour = board[SETBOARDWIDTH][SETBOARDWIDTH][0] != Status.NONE;
for (int dia = 1; dia < BOARDWIDTH; dia++) {
setFour = setFour && board[SETBOARDWIDTH - dia][SETBOARDWIDTH - dia][dia] == board[SETBOARDWIDTH][SETBOARDWIDTH][0];
}
return setOne || setTwo || setThree || setFour;
}
public boolean checkDraw() {
boolean noDraw = false;
for (int depth = 0; depth < BOARDWIDTH; depth++) {
for (int column = 0; column < BOARDWIDTH; column++) {
for (int row = 0; row < BOARDWIDTH; row++) {
noDraw = noDraw || board[column][row][depth] == Status.NONE;
}
}
}
return !(noDraw);
}
public boolean checkWin() {
return checkVerticals() || checkHorizontals() || checkDiagonals() || checkCrosses() || checkDepthals();
}
public int accurateIntScan() {
int scan = scanner.nextInt();
if (scan > 0 && scan <= BOARDWIDTH) {
return scan;
}
else {
System.out.println("That is an invalid value. Please type a valid coordinate.");
return accurateIntScan();
}
}
public void turnModule(Status player) {
printBoard();
System.out.println("In which layer would you like to place the " + statusToString(player) + "? \n");
int placerDepth = accurateIntScan();
printBoard();
System.out.println("In which column would you like to place the " + statusToString(player) + "? \n");
int placerColumn = accurateIntScan();
printBoard();
System.out.println("In which row would you like to place the " + statusToString(player) + "? \n");
int placerRow = accurateIntScan();
System.out.println("\n\n");
controlledPlace(placerColumn - 1, BOARDWIDTH - placerRow, placerDepth - 1, player);
}
public Status play() {
Status winner = Status.NONE;
while (winner == Status.NONE) {
turnModule(Status.X);
if (checkWin()) {
winner = Status.X;
return winner;
} else if (checkDraw()) {
return winner;
}
turnModule(Status.O);
if (checkWin()) {
winner = Status.O;
return winner;
} else if (checkDraw()) {
return winner;
}
}
return winner;
}
}