**Description:** - Currently Caffeine tries to take a straight path to further waypoints, only realizing there are obstacles too late and turning back - When trying to get from waypoint 4 back to starting position, it tries to cut across the open area in the middle of the track, which is not allowed - If lane detection fails for a single short segment, it could cause caffeine to try to take impossible shortcuts **Goals:** - [ ] Prevent Caffeine from cutting across middle field - [ ] Add in artificial waypoints in the corners so caffeine doesn't try to take shortcuts/decrease dependence on lane detection - [ ] (Maybe) Add a constant box behind caffeine so it doesn't try to turn drastically. Should not interfere with mapping **Acceptance Criteria:** - [ ] Caffeine completes the lap along the desired pathway - [ ] Waypoints are added correctly and tuned so it isn't located in a obstacle/out of range
Description:
Goals:
Acceptance Criteria: