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[Fabric 1.21.1] Non-targeted In-world health displays don't work unless you set a really high tracking distance #88

@ApenasOLinco

Description

@ApenasOLinco

Pretty much what the title says: If you set the In-World HUD Activation option to Always, Nearby or other values that do not require you to look at a target, it will only work as expected if you set a tracking distance above 90, specifically enough.

First case: default tracking distance (64.0) and tracking Always

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Result:

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No HUD for the on-screen entities is shown.

Second case: tracking distance of 90 or above and tracking Always

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Result:

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Every bar is correctly rendered.

Version

I'm using Fabric 1.21.1

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