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define.h
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77 lines (61 loc) · 1.26 KB
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#pragma once
#define MAKER "Tribal"
#define VERSION "0.0"
#define null NULL
#define CLIENTCONNECT 1
#define CLEANUPOBJECT(x) { \
if (x != NULL) \
delete x; \
\
x = NULL; \
\
}
/* It is used for define SocketConfig class */
// #define EXIST_IPX
// #define TIME0
// #define EXIST_ACCEPT_CONTEXT
namespace Tribal {
#include <cstdlib>
/*
basic template singleton
*/
template<typename T>
class Singleton {
private:
static T* m_pInstance;
private:
static void destroy() {
delete m_pInstance;
m_pInstance = NULL;
}
protected:
Singleton() {}
public:
//Singleton(const Sigleton& s) {}
virtual ~Singleton() {}
static T* GetInstance() {
if (m_pInstance == NULL) {
m_pInstance = new T();
atexit(destroy);
}
return m_pInstance;
}
};
/* command pattern sample */
class Command {
public:
Command() {}
virtual ~Command() {}
virtual void execute() = 0;
};
template<typename T>
class Sample {
private:
public:
Sample() {}
virtual ~Sample() {}
T* sample() {
return new T();
}
};
}