The program seems to be working correctly with no errors at first, but after a number of games get added, the website seems to blacklist the IP from where the program runs, resulting in the website as a whole to remain irresponsive for prolonged periods of time before becoming functional for said IP again, probably being intentional design to counteract denial of service attacks. I believe that a mechanism should be added to prevent the program for sending too many request in a small time frame to avoid triggering the mechanism.
The program seems to be working correctly with no errors at first, but after a number of games get added, the website seems to blacklist the IP from where the program runs, resulting in the website as a whole to remain irresponsive for prolonged periods of time before becoming functional for said IP again, probably being intentional design to counteract denial of service attacks. I believe that a mechanism should be added to prevent the program for sending too many request in a small time frame to avoid triggering the mechanism.