@@ -3,24 +3,42 @@ David Quesenberry
3304/03/2026
44change_summary.txt
55
6- APPLY_PR_SPRITE_EDITOR_PROJECT_INTEGRATION summary
6+ BUILD_PR_PROJECT_ASSET_REGISTRY summary
77
8- - Executed docs-only APPLY step for the already-built Sprite Editor project integration slice.
9- - Verified BUILD artifact presence and scope boundaries from the approved build package.
10- - Confirmed readiness against PLAN/BUILD contracts without expanding implementation scope.
11- - Confirmed project-format compatibility behavior for `paletteRef` persistence and fallback resolution.
12- - Confirmed user-visible behavior expectations:
13- - disabled-until-palette-selected editing gate
14- - post-selection locked palette
15- - explicit unlock through `Create New Canvas`
16- - lock-preserving import/resize/duplicate flows
17- - Re-ran JS syntax checks for Sprite Editor integration modules.
18- - Packaged docs-only APPLY delta ZIP for this step.
8+ Implemented:
9+ - Added shared registry module:
10+ - tools/shared/projectAssetRegistry.js
11+ - supports sanitize/merge/upsert/find, project-relative path normalization, and duplicate reduction
12+ - Integrated Sprite Editor:
13+ - tools/Sprite Editor/index.html
14+ - tools/Sprite Editor/modules/projectModel.js
15+ - tools/Sprite Editor/modules/spriteEditorApp.js
16+ - tools/Sprite Editor/README.md
17+ - Added optional load/save project.assets.json controls
18+ - Added additive palette/sprite registry registration on save
19+ - Added optional assetRefs persistence (`paletteId`, `spriteId`)
20+ - Integrated Tile Map Editor:
21+ - tools/Tile Map Editor/index.html
22+ - tools/Tile Map Editor/main.js
23+ - tools/Tile Map Editor/README.md
24+ - Added optional load/save project.assets.json controls
25+ - Added additive tileset/image/parallax source registry registration
26+ - Added optional assetRefs persistence (`tilesetId`, `parallaxSourceIds`)
27+ - Integrated Parallax Editor:
28+ - tools/Parallax Editor/index.html
29+ - tools/Parallax Editor/main.js
30+ - tools/Parallax Editor/README.md
31+ - Added optional load/save project.assets.json controls
32+ - Added additive image/parallax source registration
33+ - Added optional `parallaxSourceId` (layer) + document assetRefs persistence
34+ - Added sample project data showing shared references:
35+ - tools/shared/samples/project-asset-registry-demo/project.assets.json
36+ - tools/shared/samples/project-asset-registry-demo/hero-idle.sprite.json
37+ - tools/shared/samples/project-asset-registry-demo/overworld-main.tilemap.json
38+ - tools/shared/samples/project-asset-registry-demo/overworld-main.parallax.json
1939
20- Decision:
21- - BUILD_PR_SPRITE_EDITOR_PROJECT_INTEGRATION approved to apply.
22-
23- Out of scope honored:
24- - No new implementation code
25- - No engine/core refactor
26- - No asset registry work in this APPLY step
40+ Scope guardrails honored:
41+ - No engine core API changes
42+ - Additive, non-destructive registry merge behavior
43+ - Legacy standalone file compatibility preserved
44+ - Project-relative normalized paths used for registry path fields
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