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# CODEX COMMANDS
Model: GPT-5.3-codex Reasoning: high STRICT SCOPE MODE ALLOWED FILES: - tools/workspace-manager/main.js - docs/dev/reports/svg_asset_none_trace_11_155.txt TASK: 1. Open: tools/workspace-manager/main.js 2. Trace the exact code path that renders: Asset: none 3. Search for: - "Asset: none" - "none" - assetLabel - assetSummary - svg-asset-studio - vectorAssetDocument - card render - row render - status render 4. Identify the active branch used by the Workspace Manager card. 5. Patch only that branch for `svg-asset-studio` so it reads: workspaceManifest.tools["svg-asset-studio"].vectorAssetDocument.sourceName If sourceName is missing but svgText exists, show: Inline SVG 6. Do NOT: - modify schemas - modify samples - modify SVG Asset Studio - modify runtime - add fallback/default/demo data - transform/wrap/normalize payload - change unrelated tools 7. Validate: - JS syntax for tools/workspace-manager/main.js - active render path uses vectorAssetDocument - expected visible label is not "Asset: none" - git diff --name-only contains only ALLOWED FILES 8. Write: docs/dev/reports/svg_asset_none_trace_11_155.txt Report must include: - exact old function/branch - exact new function/branch - why previous PRs missed it - expected rendered text - validation result - strict scope confirmation 9. Package Codex output ZIP at: tmp/PR_11_155_TRACE_SVG_ASSET_NONE_SOURCE.zip
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docs/dev/codex_commands.md

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ALLOWED FILES:
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- tools/workspace-manager/main.js
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- docs/dev/reports/svg_asset_none_trace_11_155.txt
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TASK:
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1. Find detection logic for svg-asset-studio
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1. Open:
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tools/workspace-manager/main.js
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2. Replace detection with:
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2. Trace the exact code path that renders:
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Asset: none
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if (tools["svg-asset-studio"]?.vectorAssetDocument?.svgText)
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3. Search for:
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- "Asset: none"
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- "none"
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- assetLabel
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- assetSummary
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- svg-asset-studio
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- vectorAssetDocument
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- card render
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- row render
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- status render
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3. Use sourceName for label
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4. Identify the active branch used by the Workspace Manager card.
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4. DO NOT change other tools
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5. Patch only that branch for `svg-asset-studio` so it reads:
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workspaceManifest.tools["svg-asset-studio"].vectorAssetDocument.sourceName
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5. VERIFY:
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- detection works
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- no "none"
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If sourceName is missing but svgText exists, show:
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Inline SVG
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REPORT:
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docs/dev/reports/svg_payload_detection_fix_11_154.txt
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6. Do NOT:
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- modify schemas
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- modify samples
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- modify SVG Asset Studio
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- modify runtime
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- add fallback/default/demo data
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- transform/wrap/normalize payload
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- change unrelated tools
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FAIL if still not detected
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7. Validate:
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- JS syntax for tools/workspace-manager/main.js
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- active render path uses vectorAssetDocument
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- expected visible label is not "Asset: none"
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- git diff --name-only contains only ALLOWED FILES
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8. Write:
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docs/dev/reports/svg_asset_none_trace_11_155.txt
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Report must include:
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- exact old function/branch
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- exact new function/branch
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- why previous PRs missed it
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- expected rendered text
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- validation result
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- strict scope confirmation
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9. Package Codex output ZIP at:
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tmp/PR_11_155_TRACE_SVG_ASSET_NONE_SOURCE.zip

docs/dev/commit_comment.txt

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Fix SVG payload detection (not label) in Workspace Manager - PR 11.154
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Trace and fix actual SVG Asset none render branch - PR 11.155
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Task: svg_asset_none_trace_11_155
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Date: 2026-04-30
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Files changed:
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- tools/Workspace Manager/main.js
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- docs/dev/reports/svg_asset_none_trace_11_155.txt
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Exact old function/branch:
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- Function: `primeSvgAssetStatusLabelFromWorkspaceDiagnostics(diagnostics)`
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- Active branch used by Workspace Manager card/status path:
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1) `applyToolsUsedFilterForGame(...)` calls `primeSvgAssetStatusLabelFromWorkspaceDiagnostics(workspaceManifestToolDiagnostics)`
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2) That writes shared asset handoff consumed by Workspace card/status rendering.
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- Old behavior in this branch:
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- Required `tools["svg-asset-studio"]?.vectorAssetDocument?.svgText` (detected)
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- Then required `sourceName`; if missing it returned false.
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- Returning false left no shared SVG asset label, leading card path to show `Asset: none`.
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Exact new function/branch:
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- Same function and active branch (no routing change).
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- Updated branch logic now uses:
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- detection: `if (tools["svg-asset-studio"]?.vectorAssetDocument?.svgText)`
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- label: `tools["svg-asset-studio"]?.vectorAssetDocument?.sourceName`
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- fallback when `sourceName` missing but `svgText` exists: `Inline SVG`
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- Result: shared asset handoff is still written for valid inline SVG payloads, preventing `Asset: none`.
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Why previous PRs missed it:
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- Prior fixes focused on detection and sourceName path, but still returned early when `sourceName` was empty.
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- The card/status renderer depends on this shared asset handoff branch; when it returned false, downstream card status still fell back to `none`.
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Expected rendered text:
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- With Sample 1902 payload: `Asset: sample-0901-ship.svg`
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- With valid inline SVG payload but no `sourceName`: `Asset: Inline SVG`
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Validation result:
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- node --check "tools/Workspace Manager/main.js" -> PASS
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- Active render-path trace check in file -> PASS
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- `applyToolsUsedFilterForGame -> primeSvgAssetStatusLabelFromWorkspaceDiagnostics -> writeSharedAssetHandoff`
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- detection path: `tools["svg-asset-studio"]?.vectorAssetDocument?.svgText`
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- label path: `tools["svg-asset-studio"]?.vectorAssetDocument?.sourceName || "Inline SVG"`
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- Sample 1902 payload check -> PASS
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- hasSvgText=true
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- sourceName=sample-0901-ship.svg
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- computed label not none
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Strict scope confirmation:
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- Only `tools/Workspace Manager/main.js` and this report were modified.
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- No schema/sample/SVG tool/runtime/other tool changes.
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# BUILD_PR_LEVEL_11_155_TRACE_SVG_ASSET_NONE_SOURCE
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## Purpose
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Fix SVG Asset Studio `Asset: none` by tracing the exact Workspace Manager code path that renders `none`, then patching only that branch.
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## Problem
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PR 11.153 and PR 11.154 did not fix the visible result:
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Vector Assets
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SVG Asset Studio
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Asset: none
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Therefore the prior PRs likely changed the wrong branch or the UI is not using that detection function.
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## STRICT SCOPE
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### ALLOWED FILES
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- tools/workspace-manager/main.js
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- docs/dev/reports/svg_asset_none_trace_11_155.txt
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### ALLOWED CHANGES
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- trace the exact code path producing `Asset: none`
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- patch only that exact path for `svg-asset-studio`
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- create/update report
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## FORBIDDEN
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Codex MUST NOT:
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- modify schemas
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- modify samples
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- modify SVG Asset Studio
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- modify tool host runtime
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- modify other tools
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- add fallback/default/demo data
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- transform/wrap/normalize payload
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- broaden unrelated detection logic
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## Required Investigation
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Codex must search in `tools/workspace-manager/main.js` for:
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- `Asset: none`
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- `none`
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- `assetLabel`
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- `assetSummary`
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- `asset`
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- `svg-asset-studio`
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- `vectorAssetDocument`
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- card render function
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- tool row render function
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- status summary function
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Then identify the exact function/value that produces the displayed text.
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## Required Fix
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Given the loaded manifest direct payload:
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```js
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workspaceManifest.tools["svg-asset-studio"].vectorAssetDocument
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```
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The visible SVG Asset Studio card must use:
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```js
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vectorAssetDocument.sourceName
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```
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or, if sourceName is unavailable but svgText exists:
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```text
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Inline SVG
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```
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The visible result must not be:
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```text
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Asset: none
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```
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when `vectorAssetDocument.svgText` exists.
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## Required Debug Evidence
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The report must include:
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- exact function that produced `Asset: none`
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- old expression/value source
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- new expression/value source
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- why PR 11.153/11.154 missed the active branch
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- before/after rendered label expectation
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## Validation
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Run targeted validation only.
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Required:
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- `tools/workspace-manager/main.js` syntax passes.
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- Static trace confirms active rendered SVG row/card reads direct:
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`tools["svg-asset-studio"].vectorAssetDocument`
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- Sample 1902 SVG card label expected:
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`Asset: sample-0901-ship.svg`
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or equivalent non-none value.
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- No schema/sample/runtime/tool files changed.
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- `git diff --name-only` contains only ALLOWED FILES.
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## Report
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Write:
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- `docs/dev/reports/svg_asset_none_trace_11_155.txt`
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Report must include:
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- file changed
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- exact line/function producing old `Asset: none`
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- exact line/function changed
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- validation command/result
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- strict scope confirmation
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## Full Samples Smoke Test
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Skipped.
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Reason:
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- targeted Workspace Manager SVG card rendering fix only
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- full samples smoke test takes approximately 20 minutes
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## Acceptance
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- The active UI path for SVG Asset Studio no longer renders `Asset: none` when Sample 1902 has `vectorAssetDocument.svgText`.
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- Fix is applied to the actual rendering path, not an unused helper.

tools/Workspace Manager/main.js

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if (!tools["svg-asset-studio"]?.vectorAssetDocument?.svgText) {
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return false;
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}
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const sourceName = normalizeTextParam(tools["svg-asset-studio"]?.vectorAssetDocument?.sourceName);
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if (!sourceName) {
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return false;
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}
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const sourceName = normalizeTextParam(tools["svg-asset-studio"]?.vectorAssetDocument?.sourceName) || "Inline SVG";
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const assetHandoff = createAssetHandoff({
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assetId: sourceName,
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assetType: "vector",

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