|
1 | | -Validation Checklist - BUILD_PR_LEVEL_09_15_ASSET_ERROR_HANDLING |
| 1 | +Validation Checklist - BUILD_PR_LEVEL_09_16_ASSET_DEBUG_VISIBILITY |
2 | 2 |
|
3 | 3 | Scope |
4 | | -[x] Asset error handling standard implemented |
5 | | -[x] Error propagation unified in touched pipeline/runtime layers |
6 | | -[x] Runtime validation + lookup integration completed |
7 | | -[x] Debug-friendly structured reporting added |
| 4 | +[x] Debug visibility hooks added for asset pipeline + runtime lookup |
| 5 | +[x] Manifest + lookup state exposed through debug layer |
8 | 6 | [x] No engine redesign |
9 | | -[x] No UI changes |
| 7 | +[x] No gameplay/runtime feature expansion |
| 8 | +[x] No UI redesign work outside debug reporting sections |
10 | 9 |
|
11 | 10 | Code |
12 | | -[x] Added `tools/shared/pipeline/assetErrorHandling.js` |
13 | | -[x] Updated `tools/shared/pipeline/runtimeAssetValidation.js` |
14 | 11 | [x] Updated `tools/shared/pipeline/runtimeAssetLookup.js` |
15 | 12 | [x] Updated `tools/shared/pipeline/assetPipelineTooling.js` |
16 | | -[x] Added `tests/tools/AssetErrorHandlingStandard.test.mjs` |
17 | | -[x] Updated `tests/tools/RuntimeAssetValidation.test.mjs` |
| 13 | +[x] Updated `tools/shared/debugVisualizationLayer.js` |
| 14 | +[x] Updated `tools/shared/asteroidsPlatformDemo.js` |
| 15 | +[x] Updated `tools/shared/vectorNativeTemplate.js` |
| 16 | +[x] Updated `tools/shared/vectorTemplateSampleGame.js` |
| 17 | +[x] Updated `tools/shared/vectorAssetSystem.js` |
| 18 | +[x] Updated `tests/tools/DebugVisualizationLayer.test.mjs` |
18 | 19 | [x] Updated `tests/tools/RuntimeAssetLookupConsolidation.test.mjs` |
19 | 20 | [x] Updated `tests/tools/AssetPipelineTooling.test.mjs` |
20 | | -[x] Updated `tests/run-tests.mjs` |
21 | 21 |
|
22 | 22 | Validation |
23 | | -[x] `node --check tools/shared/pipeline/assetErrorHandling.js` |
24 | | -[x] `node --check tools/shared/pipeline/runtimeAssetValidation.js` |
25 | | -[x] `node --check tools/shared/pipeline/runtimeAssetLookup.js` |
26 | | -[x] `node --check tools/shared/pipeline/assetPipelineTooling.js` |
27 | | -[x] `node --check tests/tools/AssetErrorHandlingStandard.test.mjs` |
28 | | -[x] `node --check tests/tools/RuntimeAssetValidation.test.mjs` |
29 | | -[x] `node --check tests/tools/RuntimeAssetLookupConsolidation.test.mjs` |
30 | | -[x] `node --check tests/tools/AssetPipelineTooling.test.mjs` |
31 | | -[x] `node --check tests/run-tests.mjs` |
32 | | -[x] Focused tests pass: AssetErrorHandlingStandard, RuntimeAssetValidation, RuntimeAssetLookupConsolidation, AssetPipelineTooling |
33 | | -[x] Existing regression tests pass: RuntimeAssetBinding, GameAssetManifestCoordinator, ProjectToolDataContracts, AsteroidsAssetReferenceAdoption, AsteroidsPlatformDemo, VectorNativeTemplate, VectorTemplateSampleGame, VectorAssetSystem |
| 23 | +[x] `node --check` passes on touched files |
| 24 | +[x] Focused tests pass: DebugVisualizationLayer, RuntimeAssetLookupConsolidation, AssetPipelineTooling |
| 25 | +[x] Existing regression tests pass: RuntimeAssetValidation, RuntimeAssetBinding, GameAssetManifestCoordinator, ProjectToolDataContracts |
| 26 | +[x] Existing consumer tests pass: AsteroidsAssetReferenceAdoption, AsteroidsPlatformDemo, VectorNativeTemplate, VectorTemplateSampleGame, VectorAssetSystem |
34 | 27 |
|
35 | 28 | Roadmap |
36 | 29 | [x] Status-only update applied |
|
0 commit comments