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DavidQ
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Fix Network Sample A integration in games/index.html, update NETWORK_SAMPLES_PLAN.md, and apply bracket-only BIG_PICTURE_ROADMAP.md updates.
1 parent 5d28781 commit 813962e

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docs/dev/BIG_PICTURE_ROADMAP.md

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⚠️ RULE:
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⚠️ RULE:
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This file is a status tracker only.
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ONLY modify bracket states [ ] [.] [x].
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Do NOT change structure or wording.
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---
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# Debug Platform & Ecosystem Roadmap
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# 🧭 Debug Platform & Ecosystem Roadmap
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## Status Legend
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- [ ] Todo
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---
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# TRACK A — DEBUG FOUNDATION (COMPLETE)
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# 🧱 TRACK A — DEBUG FOUNDATION (COMPLETE)
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- [x] Dev Console (input + command execution)
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- [x] Debug Overlay (visual panels)
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---
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# TRACK B — PROMOTION TO ENGINE LAYER
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# 🚀 TRACK B — PROMOTION TO ENGINE LAYER
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- [x] PLAN_PR_DEBUG_SURFACES_PROMOTION
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- [x] BUILD_PR_DEBUG_SURFACES_PROMOTION
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- [x] APPLY_PR_DEBUG_SURFACES_PROMOTION
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---
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# TRACK C — STANDARD DEBUG LIBRARY
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# 📦 TRACK C — STANDARD DEBUG LIBRARY
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- [x] PLAN_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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- [x] BUILD_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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- [x] APPLY_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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---
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# TRACK D — DEBUG PRESETS
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# 🎛️ TRACK D — DEBUG PRESETS
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- [x] PLAN_PR_DEBUG_SURFACES_PRESETS
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- [x] BUILD_PR_DEBUG_SURFACES_PRESETS
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- [x] APPLY_PR_DEBUG_SURFACES_PRESETS
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---
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# TRACK E — ADVANCED DEBUG UX
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# 🧰 TRACK E — ADVANCED DEBUG UX
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- [x] PLAN_PR_DEBUG_SURFACES_ADVANCED_UX
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- [x] BUILD_PR_DEBUG_SURFACES_ADVANCED_UX
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- [x] APPLY_PR_DEBUG_SURFACES_ADVANCED_UX
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---
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# TRACK F — GAME INTEGRATION
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# 🎮 TRACK F — GAME INTEGRATION
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- [x] PLAN_PR_DEBUG_SURFACES_GAME_INTEGRATION
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- [x] BUILD_PR_DEBUG_SURFACES_GAME_INTEGRATION
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---
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# TRACK G — NETWORK / MULTIPLAYER DEBUG
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# 🌐 TRACK G — NETWORK / MULTIPLAYER DEBUG
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- [x] Connection status panel
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- [x] Latency / RTT panel
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- [.] Latency / RTT panel
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- [ ] Replication state viewer
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- [ ] Client/server divergence inspector
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- [x] Event tracing
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- [x] PLAN_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [.] BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [.] Event tracing
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- [.] PLAN_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [ ] BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [x] APPLY_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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---
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# TRACK H — 3D DEBUG SUPPORT
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# 🧊 TRACK H — 3D DEBUG SUPPORT
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- [.] Transform inspector
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- [x] BUILD_PR_DEBUG_SURFACES_3D_SUPPORT
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---
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# TRACK I — INSPECTORS & TOOLING
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# 🔬 TRACK I — INSPECTORS & TOOLING
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- [x] Entity inspector
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- [x] Component inspector
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---
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# TRACK J — ENGINE MATURITY
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# 🧠 TRACK J — ENGINE MATURITY
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- [x] Stable debug API
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- [x] Plugin system
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---
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# END STATE
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# 🏁 END STATE
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A complete system:
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docs/dev/CODEX_COMMANDS.md

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MODEL: GPT-5.4-codex
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REASONING: high
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REASONING: medium
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COMMAND:
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Execute PLAN+BUILD+APPLY for SAMPLE_A_INTEGRATION
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Execute PLAN + BUILD + APPLY for NETWORK_SAMPLE_A_INDEX_FIX
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OUTPUT:
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<project folder>/tmp/PR_NETWORK_SAMPLE_A_INDEX_FIX_FULL_bundle.zip

docs/dev/COMMIT_COMMENT.txt

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build(hub): integrate Network Sample A debug showcase card into games index with existing card structure
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build(games-index): finalize Network Sample A index integration and visibility fix

docs/dev/NETWORK_SAMPLES_PLAN.md

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# NETWORK_SAMPLES_PLAN
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# NETWORK_SAMPLES_PLAN
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## Purpose
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Track the staged network sample journey for debug surface support using a strict checklist process.
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- [.] In Progress
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- [x] Complete
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## Phase Alignment
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- Phase 13 - Network Concepts, Latency & Simulation (1301-1315)
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---
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# TRACK N — NETWORK SAMPLE FOUNDATION
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# TRACK Q — NETWORK DEBUG PANELS
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- [ ] Connection status panel
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- [ ] Latency / RTT panel
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- [x] Connection status panel
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- [.] Latency / RTT panel
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- [ ] Replication state viewer
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- [ ] Client/server divergence inspector
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- [ ] Event tracing panel
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- [.] Event tracing panel
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---
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# TRACK R — NETWORK DEBUG COMMANDS
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- [ ] network.help
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- [ ] network.status
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- [ ] network.connections
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- [ ] network.latency
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- [x] network.status
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- [x] network.latency
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- [ ] network.replication
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- [ ] network.divergence
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- [ ] network.trace
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- [x] network.trace
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- [ ] network.sample.*
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---
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5. Sample C
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6. Server dashboard
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7. Server containerization
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8. Promotion review
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8. Promotion review

docs/dev/NEXT_COMMAND.txt

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PR_DEBUG_SURFACES_NETWORK_SERVER_OPS_FULL
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PR_DEBUG_SURFACES_NETWORK_SAMPLE_B_FULL
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Executed PLAN+BUILD+APPLY for SAMPLE_A_INTEGRATION.
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Executed PLAN + BUILD + APPLY for NETWORK_SAMPLE_A_INDEX_FIX.
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Implemented:
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- Added Network Sample A card to games/index.html using the existing anchor-card pattern.
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- Applied Debug Showcase label on the new card.
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- Confirmed navigation target path exists.
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- Preserved existing card order and hub structure.
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Out of scope preserved:
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- no server dashboard/containerization work
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- no engine/runtime changes
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Result:
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- Network Sample A index integration was finalized in games/index.html.
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- Level 11 network placement and debug-showcase labeling are present.
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- Sample A route references are preserved.
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- No engine/runtime files changed.

docs/dev/reports/file_tree.txt

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docs/pr/PLAN_PR_SAMPLE_A_INTEGRATION.md
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docs/pr/BUILD_PR_SAMPLE_A_INTEGRATION.md
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docs/pr/APPLY_PR_SAMPLE_A_INTEGRATION.md
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docs/dev/CODEX_COMMANDS.md
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docs/dev/COMMIT_COMMENT.txt
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docs/dev/NEXT_COMMAND.txt
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docs/pr/PLAN_PR_NETWORK_SAMPLE_A_INDEX_FIX.md
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docs/pr/BUILD_PR_NETWORK_SAMPLE_A_INDEX_FIX.md
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docs/pr/APPLY_PR_NETWORK_SAMPLE_A_INDEX_FIX.md
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docs/dev/codex_commands.md
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docs/dev/commit_comment.txt
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docs/dev/next_command.txt
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docs/dev/reports/change_summary.txt
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docs/dev/reports/file_tree.txt
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docs/dev/reports/validation_checklist.txt

docs/dev/reports/validation_checklist.txt

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- [x] BUILD created
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- [x] APPLY created
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Integration
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- [x] Sample A card added to games/index.html
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- [x] Existing card structure preserved
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- [x] Debug Showcase label present
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- [x] Navigation path exists
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Index Fix
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- [x] games/index.html patched from current code base
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- [x] no top showcase section added
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- [x] Level 11 - Network Games set
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- [x] Network Sample A card visible
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- [x] docs links included on card
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Safety
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- [x] No layout/structure redesign
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- [x] No nested links/buttons
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- [x] No engine/runtime changes
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- [x] no engine changes
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- [x] no unrelated roadmap edits
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- [x] existing card order preserved
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Toolbox Aid
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David Quesenberry
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04/06/2026
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APPLY_PR_NETWORK_SAMPLE_A_INDEX_FIX.md
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# APPLY_PR_NETWORK_SAMPLE_A_INDEX_FIX
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## Apply Scope
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Apply only the approved Network Sample A index fix bundle.
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## Files In Scope
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- `docs/pr/PLAN_PR_NETWORK_SAMPLE_A_INDEX_FIX.md`
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- `docs/pr/BUILD_PR_NETWORK_SAMPLE_A_INDEX_FIX.md`
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- `docs/pr/APPLY_PR_NETWORK_SAMPLE_A_INDEX_FIX.md`
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- `docs/dev/codex_commands.md`
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- `docs/dev/commit_comment.txt`
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- `docs/dev/next_command.txt`
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- `docs/dev/reports/change_summary.txt`
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- `docs/dev/reports/file_tree.txt`
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- `docs/dev/reports/validation_checklist.txt`
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- `games/index.html`
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- `games/network_sample_a/assets/preview.svg`
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## Validation Targets
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- Sample A card visible in hub.
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- Sample A route works.
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- Existing layout/order preserved.
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- No engine changes.
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## Output
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`<project folder>/tmp/PR_NETWORK_SAMPLE_A_INDEX_FIX_FULL_bundle.zip`
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Toolbox Aid
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David Quesenberry
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04/06/2026
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BUILD_PR_NETWORK_SAMPLE_A_INDEX_FIX.md
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# BUILD_PR_NETWORK_SAMPLE_A_INDEX_FIX
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## Build Summary
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Applied a surgical index integration fix for Network Sample A in `games/index.html`.
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## Implemented
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1. Ensured a dedicated `Level 11 - Network Games` playable section is present.
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2. Ensured `Network Sample A - Local Loopback / Fake Network` is visible as a card entry.
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3. Preserved `Debug Showcase` labeling on the Sample A entry.
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4. Kept card-level path references for Play/Debug and docs links as currently patterned.
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5. Preserved existing section and card ordering outside this scope.
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## Validation
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- `games/index.html` contains `/games/network_sample_a/index.html`.
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- Sample A card title is present.
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- Level label is `Level 11 - Network Games`.
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- No engine/runtime files were modified.

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