Commit 56e7bf0
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over correctiong v5
1 parent 37e5e48 commit 56e7bf0
153 files changed
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File tree
- samples
- Phase 02 - World + Visual (0201-0224)
- sample0201-camera-follow
- sample0202-camera-bounds
- sample0203-minimap
- sample0204-asset-registry
- sample0205-save-load-state
- sample0206-level-loader
- sample0207-animation-system
- sample0208-state-machine
- sample0209-interaction-system
- sample0210-projectile-system
- sample0211-enemy-patrol-ai
- sample0212-playable-micro-level
- sample0213-sprite-render-layer
- sample0214-animation-sprite-binding
- sample0215-z-layer-ordering
- sample0216-prefab-system
- sample0217-game-mode-state
- sample0218-polished-playable-slice
- sample0219-sprite-atlas-image-rendering
- sample0220-camera-system
- sample0221-tilemap-system
- sample0222-input-action-mapping
- sample0223-world-serialization
- sample0224-tile-camera-sprite-slice
- Phase 03 - Gameplay Systems (0301-0324)
- sample0301-real-sprite-rendering
- sample0302-animation-system
- sample0303-physics-system
- sample0304-collision-resolution
- sample0305-tile-metadata
- sample0306-nes-style-zones-parallax
- sample0307-slopes-ramps
- sample0308-gravity-zones
- sample0309-ladders-climb-zones
- sample0310-moving-platforms
- sample0311-one-way-platforms
- sample0312-friction-surfaces
- sample0313-trigger-zones
- sample0314-pickups-collectibles
- sample0315-switches-buttons
- sample0316-doors-gates
- sample0317-basic-npc-entity
- sample0318-interaction-press-key
- sample0319-hitboxes-hurtboxes
- sample0320-projectile-system
- sample0321-health-system
- sample0322-damage-knockback
- sample0323-invulnerability-frames
- sample0324-simple-enemy-ai
- Phase 04 - Camera + Feel (0401-0412)
- sample0401-camera-dead-zone
- sample0402-camera-look-ahead
- sample0403-camera-smoothing
- sample0404-camera-bounds
- sample0405-camera-shake
- sample0406-camera-zoom
- sample0407-input-buffering
- sample0408-input-queue-priority
- sample0409-input-timing-windows
- sample0410-action-cooldowns
- sample0411-input-chaining
- sample0412-input-state-debug-overlay
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