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BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS docs bundle
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docs/dev/CODEX_COMMANDS.md

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REASONING: high
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COMMAND:
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Create BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION
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Create BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS
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Requirements:
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- Follow PLAN_PR + BUILD_PR + APPLY_PR discipline
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- Docs-first for this bundle
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- Build the zip automatically
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- Docs-first
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- No engine core changes
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- One PR per purpose
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- Keep implementation under tools/dev/server-dashboard
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- Keep integration sample-level
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- Implement docs for a read-only server dashboard foundation under tools/dev/server-dashboard
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- Include host, registry, providers, renderer responsibilities
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- Keep console and overlay decoupled from dashboard internals
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- Keep combo keys unchanged
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- Extend the server dashboard foundation with:
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- player statistics view
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- latency view
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- rx bytes view
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- tx bytes view
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- connection/session counts
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- per-player status rows
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- refresh/update strategy
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- debug-only access rules
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- Keep all data flow read-only
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- Do not couple dashboard to console or overlay
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- Write outputs under docs/pr and docs/dev/reports
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- Update tracker files only by changing bracket states
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- Package to <project folder>/tmp/BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION_delta.zip
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- Put roadmap files under docs/roadmaps
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- Package to <project folder>/tmp/BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS_delta.zip

docs/dev/COMMIT_COMMENT.txt

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Build BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION as a docs-first, sample-level, read-only server-dashboard foundation bundle with explicit host/registry/providers/renderer boundaries and bracket-only tracker state updates.
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Build BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS docs-first bundle to extend server-dashboard read-only contracts (player stats, latency, RX/TX, session counts, per-player rows, refresh strategy, debug-only access) under tools/dev/server-dashboard with sample-level integration only.

docs/dev/NEXT_COMMAND.txt

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APPLY_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION
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APPLY_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS
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BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION
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BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS
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Summary:
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- Refined the BUILD_PR doc as docs-first execution guidance for a read-only server dashboard foundation.
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- Added server-dashboard local documentation under `tools/dev/server-dashboard/README.md`.
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- Captured host, registry, providers, and renderer ownership boundaries.
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- Explicitly documented console/overlay decoupling and combo-key non-change requirements.
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- Updated tracker status using bracket-only edits in `docs/roadmaps/NETWORK_SAMPLES_PLAN.md` (Track T moved further into in-progress states).
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- Refreshed report artifacts and commit comment for this BUILD bundle.
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- Finalized PLAN/BUILD/APPLY docs for the server dashboard enhancement slice.
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- Extended the BUILD contract to include:
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- player statistics view
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- latency view
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- RX bytes view
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- TX bytes view
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- connection/session counts
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- per-player status rows
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- refresh/update strategy
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- debug-only access rules
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- Reinforced read-only data-flow guardrails and no-coupling rules for console/overlay.
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- Extended `tools/dev/server-dashboard/README.md` with enhancement-slice documentation.
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- Updated `docs/roadmaps/NETWORK_SAMPLES_PLAN.md` Track T with bracket-state-only progress changes.
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- Refreshed report artifacts and packaged a repo-structured ZIP.
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Guardrails respected:
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- docs-first bundle
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- no engine core changes
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- one PR purpose only (server dashboard foundation docs)
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- sample-level integration rule preserved
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- no server-dashboard runtime implementation code in this bundle
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- one PR purpose only
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- sample-level integration only
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- dashboard flow remains read-only

docs/dev/reports/file_tree.txt

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HTML-JavaScript-Gaming/
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docs/
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pr/
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PLAN_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION.md
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BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION.md
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APPLY_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION.md
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PLAN_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS.md
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BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS.md
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APPLY_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS.md
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dev/
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commit_comment.txt
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reports/
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change_summary.txt
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file_tree.txt
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change_summary.txt
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validation_checklist.txt
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roadmaps/
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NETWORK_SAMPLES_PLAN.md
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BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION validation checklist
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BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS validation checklist
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[x] PLAN/BUILD/APPLY discipline is preserved in docs set
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[x] BUILD doc is docs-first and one-purpose
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[x] Host responsibility documented
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[x] Registry responsibility documented
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[x] Providers responsibility documented
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[x] Renderer responsibility documented
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[x] Console/overlay decoupling explicitly documented
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[x] Combo keys explicitly unchanged by contract
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[x] No engine-core changes included
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[x] Tracker update performed via bracket-only edits
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[x] Reports updated under docs/dev/reports
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[x] Bundle package target set to tmp/BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_FOUNDATION_delta.zip
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[x] PLAN/BUILD/APPLY discipline is preserved
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[x] BUILD bundle is docs-first
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[x] Enhancement inventory includes all requested views and rules
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[x] Data flow is explicitly read-only
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[x] Dashboard remains decoupled from console internals
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[x] Dashboard remains decoupled from overlay internals
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[x] No engine core changes included
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[x] Integration scope remains sample-level
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[x] Roadmap update is under docs/roadmaps
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[x] Roadmap changes are bracket-state-only for Track T items
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[x] Outputs written under docs/pr and docs/dev/reports
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[x] Delta zip generated under tmp/
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Toolbox Aid
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David Quesenberry
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04/06/2026
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APPLY_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS.md
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# APPLY_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS
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## Purpose
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Apply the approved server dashboard enhancement slice with strict read-only flow and no scope expansion.
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## Apply Rules
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- surgical changes only
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- preserve foundation behavior
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- no engine core edits
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- no feature creep
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- no dashboard write controls
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- no console coupling
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- no overlay coupling
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## Execution Order
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1. Extend providers for player/latency/rx/tx/session read-only aggregates
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2. Add view modules for statistics and per-player status rows
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3. Extend registry ordering to include enhancement sections
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4. Extend renderer composition with safe empty-state behavior
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5. Apply host refresh/update strategy controls
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6. Apply debug-only access rules
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7. Wire at sample-level integration points only
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8. Validate and package the delta zip
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## Required Validation
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- dashboard shell still loads
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- player statistics and status rows render
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- latency + RX + TX + connection/session sections render
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- refresh cadence remains stable
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- dashboard works without requiring console or overlay internals
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- existing network samples remain intact
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- no mutation paths are introduced
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- no engine-core files are changed
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## Rollback
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If enhancement behavior regresses, revert enhancement view/registry/provider additions while preserving foundation host/renderer baseline.
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Toolbox Aid
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David Quesenberry
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04/06/2026
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BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS.md
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# BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS
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## Build Summary
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Prepared a docs-first BUILD bundle that extends the server-dashboard foundation with richer read-only views, deterministic refresh strategy guidance, and explicit debug-only access rules under sample-level integration boundaries.
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## Workflow Discipline
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PLAN_PR -> BUILD_PR -> APPLY_PR
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## Target Structure (Sample-Level)
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```text
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tools/dev/server-dashboard/
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serverDashboardHost.js
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serverDashboardRegistry.js
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serverDashboardProviders.js
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serverDashboardRenderer.js
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views/
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playerStatisticsView.js
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latencyView.js
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rxBytesView.js
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txBytesView.js
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connectionSummaryView.js
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playerStatusRowsView.js
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```
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## Enhancement Coverage
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- player statistics view
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- latency view
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- RX bytes view
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- TX bytes view
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- connection/session counts
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- per-player status rows
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- refresh/update strategy
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- debug-only access rules
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## Responsibility Extensions
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### Host (`serverDashboardHost`)
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- keep polling deterministic (fixed interval + bounded update)
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- gate rendering behind debug-only access checks
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- remain independent of console/overlay lifecycle internals
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### Registry (`serverDashboardRegistry`)
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- register enhancement sections in deterministic order
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- keep section contracts immutable from renderer perspective
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### Providers (`serverDashboardProviders`)
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- extend read-only normalized payloads for player/latency/rx/tx/session summaries
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- expose per-player status row models
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- forbid mutations to runtime/network state
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### Renderer (`serverDashboardRenderer`)
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- render enhancement sections from normalized snapshots only
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- tolerate empty/missing datasets without throwing
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- avoid ownership of refresh cadence and access gating
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## Read-Only Data Flow
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```text
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Sample network/runtime diagnostics
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-> serverDashboardProviders (read-only normalize)
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-> serverDashboardRegistry (ordered sections)
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-> serverDashboardHost (refresh + debug gate)
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-> serverDashboardRenderer (view composition)
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```
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## Guardrails
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- no engine core changes
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- no transport implementation changes
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- no command execution from dashboard surface
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- no coupling to console internals
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- no coupling to overlay internals
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- no write paths in providers/views/renderer
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- integration stays sample-level
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## Ordered Build Steps
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1. Define provider payload additions for all enhancement views
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2. Define per-view contracts under `views/`
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3. Define renderer composition order and empty-state behavior
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4. Define host refresh/update strategy (interval + stale snapshot policy)
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5. Define debug-only access gate behavior
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6. Define sample-level wiring expectations
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7. Validate constraints and packaging outputs
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## Validation Targets
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- player statistics, latency, RX, TX, and connection/session sections are documented
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- per-player status rows contract is documented
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- refresh strategy is deterministic and read-only
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- debug-only access rules are explicit
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- no console/overlay coupling is introduced
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- no engine-core changes are requested
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## Packaging Target
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`<project folder>/tmp/BUILD_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS_delta.zip`
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Toolbox Aid
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David Quesenberry
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PLAN_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS.md
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# PLAN_PR_DEBUG_SURFACES_SERVER_DASHBOARD_ENHANCEMENTS
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## Purpose
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Define the next docs-first expansion of the server dashboard after the foundation pass while preserving strict read-only behavior and sample-level ownership.
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## Workflow Discipline
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PLAN_PR -> BUILD_PR -> APPLY_PR
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## Scope
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Extend server dashboard capabilities under `tools/dev/server-dashboard` with richer read-only views and explicit refresh/access rules.
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## In Scope
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- player statistics view
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- latency view
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- RX bytes view
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- TX bytes view
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- connection/session counts
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- per-player status rows
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- refresh/update strategy
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- debug-only access rules
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- sample-level integration only
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## Out of Scope
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- engine core changes
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- dashboard runtime write controls
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- command execution from dashboard surface
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- coupling to console internals
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- coupling to overlay internals
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- persistence/sorting/filtering UX expansion
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- containerization and deployment work
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## Architectural Rules
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- dashboard remains an independent debug surface
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- providers are read-only and normalize data only
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- host owns refresh cadence (not renderer)
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- renderer consumes normalized snapshots only
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- registry controls deterministic section ordering
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- integration stays sample-level
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## Validation Goals
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- all enhancement views are represented in dashboard contracts
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- refresh cadence is deterministic and bounded
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- debug-only access rules are explicitly defined
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- no runtime mutation paths are introduced
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- console and overlay continue to function independently of dashboard internals

tools/dev/server-dashboard/README.md

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## Integration Rule
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Sample-level integration only. Engine core remains unchanged in this slice.
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---
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## Enhancement Slice (Docs-First)
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This enhancement slice extends the foundation with read-only view contracts:
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- player statistics view
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- latency view
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- RX bytes view
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- TX bytes view
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- connection/session counts
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- per-player status rows
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- refresh/update strategy
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- debug-only access rules
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### Enhancement Rules
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- remain decoupled from console and overlay internals
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- keep all provider flows read-only
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- keep dashboard-local rendering responsibilities
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- keep integration sample-level

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