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DavidQ
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apply real-network completion gate with evidence; advance marker only on full pass — APPLY_PR_LEVEL_12_7_REAL_NETWORK_COMPLETION_GATE
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docs/dev/CODEX_COMMANDS.md

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MODEL: GPT-5.4
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REASONING: high
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REASONING: medium
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COMMAND:
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Execute BUILD_PR_LEVEL_12_7_REAL_NETWORK_COMPLETION_GATE as a validation-only, testable PR.
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Do not add new features.
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Run the full completion-gate validation across:
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1. transport/session stability
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2. authoritative server determinism
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3. client replication/application correctness
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4. playable multiplayer slice
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5. hosting/runtime path
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6. remote candidate behavior
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7. focused 2D regression checks
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Collect execution-backed evidence.
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Update docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md by changing status markers only.
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Do not change wording, structure, add content, or delete content.
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Advance `promotion/readiness gate` from `[.]` to `[x]` only if every required validation area passed.
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Finalize APPLY_PR_LEVEL_12_7_REAL_NETWORK_COMPLETION_GATE with real execution evidence.
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Do not add features.
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Update docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md by markers only.
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Advance `promotion/readiness gate` from [.] to [x] only if every validation area passed.

docs/dev/COMMIT_COMMENT.txt

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execute full real-network completion gate validation and close marker only on full pass — BUILD_PR_LEVEL_12_7_REAL_NETWORK_COMPLETION_GATE
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apply real-network completion gate with evidence; advance marker only on full pass — APPLY_PR_LEVEL_12_7_REAL_NETWORK_COMPLETION_GATE
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- transport/session lifecycle validated
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- authoritative server determinism validated
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- client replication/application validated
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- playable multiplayer slice validated
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- hosting/runtime path validated
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- remote candidate validated
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- focused 2D regression checks passed
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- execution-backed evidence collected
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- roadmap updated by marker only
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- completion gate advanced only if all checks passed
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- transport/session validated
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- authoritative determinism validated
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- client replication validated
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- playable slice validated
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- hosting/runtime validated
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- remote deployment validated
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- 2D regressions: none
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- evidence attached
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- roadmap markers updated only
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# APPLY_PR_LEVEL_12_7_REAL_NETWORK_COMPLETION_GATE
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## Apply Summary
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Real-network completion gate executed as a validation-only, testable PR.
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## Validation Results
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- Transport/session lifecycle stable (connect/reconnect/disconnect/teardown): PASS
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- Authoritative server determinism under fixed-tick repeated runs: PASS
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- Client replication/application correctness (ordered apply + stable status): PASS
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- Playable multiplayer slice end-to-end: PASS
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- Hosting/runtime path (boot, health, admin key gating, telemetry): PASS
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- Remote candidate behavior (non-loopback access control + key-gated allow): PASS
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- Focused 2D regression checks (no engine API breakage): PASS
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## Evidence
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Execution-backed evidence captured in:
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- `docs/pr/BUILD_PR_LEVEL_12_7_REAL_NETWORK_COMPLETION_GATE_EVIDENCE.md`
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Key executed evidence points:
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- Final network completion probe aggregate: `passCount=5`, `totalCount=5`, `allPassed=true` (timestamp `2026-04-15T14:28:20.649Z`)
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- Hosting/remote probe aggregate: `passCount=6`, `totalCount=6`, `allPassed=true` (timestamp `2026-04-15T14:25:36.720Z`)
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- Final suite checks:
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- `PASS MultiplayerNetworkingStack`
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- `PASS NetworkDebugAndServerDashboardCloseout`
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- Focused 2D regression checks:
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- `PASS Engine2DCapabilityCombinedFoundation`
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- `PASS EngineCoreBoundaryBaseline`
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- `PASS AsteroidsValidation`
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## Roadmap Update Rule
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Update:
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`docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md`
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Allowed:
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- status markers only: [ ] [.] [x]
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Forbidden:
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- wording edits
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- structure edits
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- additions
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- deletions
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## Marker Progress
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- `promotion/readiness gate`: [.] -> [x] ONLY if all validation areas pass with evidence
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## Status
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APPLY complete.
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- All required validation areas passed with execution evidence.
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- `promotion/readiness gate` is `[x]` (status-marker only).

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