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GlobalUtil.h
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executable file
·35 lines (31 loc) · 988 Bytes
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#ifndef _GLOBAL_UTILITY_H
#define _GLOBAL_UTILITY_H
#include <iostream>
// 存储参数
class GlobalUtil
{
public:
static int _texMaxDim; //3200
static int _texMinDim; //16
static int _MemCapGPU; //0
static int _FitMemoryCap; //0
static int _MaxFilterWidth; //-1
static int _MaxOrientation; //2
static int _OrientationPack2; //0
static float _MaxFeaturePercent; //0.005
static int _MaxLevelFeatureNum; //4096
static int _SubpixelLocalization; //0
static int _TruncateMethod; //0
static int _octave_min_default; //0
static int _octave_num_default; //4
static int _InitPyramidWidth; //2048
static int _InitPyramidHeight; //1536
static int _FixedOrientation; //0
static int _LoweOrigin; //0
static int _NormalizedSIFT; //1
static int _FeatureCountThreshold; //150
static bool _EnableDetailedTimings; //0
static float _SiftDepthMin; //0.1
static float _SiftDepthMax; //4
};
#endif