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Make it Multiplayer. #275
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arroostRelated to the arroost visual languageRelated to the arroost visual languageenhancementNew feature or requestNew feature or requestnoganRelated to the nogan virtual machineRelated to the nogan virtual machinestretch goalNot needed for the video but would still be goodNot needed for the video but would still be good
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arroostRelated to the arroost visual languageRelated to the arroost visual languageenhancementNew feature or requestNew feature or requestnoganRelated to the nogan virtual machineRelated to the nogan virtual machinestretch goalNot needed for the video but would still be goodNot needed for the video but would still be good
It could be cool if several people can "play" on same session.
I really like the idea of trystero library, which is secure and simple "serverless" multiplayer data transfer.
For demo look at this homepage.
For more complex example there is chitchatter, which is a chat website.
I tried to implement this in the
noganfolder, but I've not succeeded as there is no standard way to transfer and apply changes to the tree.I Imagine a "connect" button, where you type your username, you have the option to type the user you want to connect to, and the other user have to approve.
What do you think?