Im having issues with Custom Projectiles where it does not work when I use the keybinds in the readme file. I checked the Melonloader side window while btd6 is open and it is getting flooded with these error messages:
[ERROR] [custom_projectiles] System.NullReferenceException: Object reference not set to an instance of an object.
at custom_projectiles.Main.OnUpdate() in C:\Users\Timothe\Documents\GitHub\btd6_mods\custom_projectiles\Main.cs:line 92
at MelonLoader.MelonEventBase1.Invoke(Action1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
[17:38:16.621] [ERROR] [custom_projectiles] System.NullReferenceException: Object reference not set to an instance of an object.
Im having issues with Custom Projectiles where it does not work when I use the keybinds in the readme file. I checked the Melonloader side window while btd6 is open and it is getting flooded with these error messages:
[ERROR] [custom_projectiles] System.NullReferenceException: Object reference not set to an instance of an object.
at custom_projectiles.Main.OnUpdate() in C:\Users\Timothe\Documents\GitHub\btd6_mods\custom_projectiles\Main.cs:line 92
at MelonLoader.MelonEventBase
1.Invoke(Action1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143[17:38:16.621] [ERROR] [custom_projectiles] System.NullReferenceException: Object reference not set to an instance of an object.