Releases: ThePythonator/Super-Square-Bros
New world - snow!
Fixed a few bugs with boss and enemy AI.
Improved platform detection.
Added tolerance for player jumping slightly too late.
Added new versions of all enemies with helmets (i.e. 2hp).
Added new particles for snow.
Added camera transition to show new world.
Added bridge to new world which appears when level 4 is completed.
Updated message when level is complete or failed.
Added 2 new levels (5 and 6).
Platforms!
Finally that useless background terrain is (sort of) useful!
New build.yml file - fixes windows exes being debug, not release
v0.7.1b Update build.yml
Aaand I messed up...
Forgot to cast to float when using sin/cos
Finally..... bosses are here!!!
Level 4 is added with a boss. Fixed several bugs, and introduced many more.
New level! Improved pause menu. Even less bugs!
Fixed lots of jumping bugs, improved enemies. Fixed bug where projectiles weren't removed at the end of a level.
New level.
Better pause menu. (Y to toggle, or can choose to resume or exit)
New Levels! New Enemies! Slightly less bugs!
Title says it all really.
Also player can now use 'Y' (on 32blit/controller) or 'P'/'V' (on keyboard) to go back through the menu, or pause/resume the game.
Now with multiple save slots!
Your save data WILL be reset by this update.
Highscore saving!
Highscore saving + ability to jump off levelTrigger tiles.
Level info etc
Walking near level blocks causes a pop up with the data about the level (currently highscores aren't saved).
Levels must be completed in order (later levels are locked at first).
Be warned: the game will crash if you try to load level 7 (but you can't get to it, because it's impossible to complete level 4!)