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SubModule.xml
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46 lines (46 loc) · 1.31 KB
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<Module>
<Name value="TOW Core"/>
<Id value="TOW_Core"/>
<Version value="v1.0.0"/>
<SingleplayerModule value="true"/>
<MultiplayerModule value="false"/>
<DependedModules>
<DependedModule Id="Native"/>
<DependedModule Id="SandBoxCore"/>
<DependedModule Id="Sandbox"/>
<DependedModule Id="StoryMode" />
<DependedModule Id="TOW_Armory" />
<DependedModule Id="TOW_Environment" />
</DependedModules>
<SubModules>
<SubModule>
<Name value="TOW_Core"/>
<DLLName value="TOW_Core.dll"/>
<SubModuleClassType value="TOW_Core.SubModule"/>
<Tags>
<Tag key="DedicatedServerType" value="none" />
<Tag key="IsNoRenderModeElement" value="false" />
</Tags>
</SubModule>
</SubModules>
<Xmls>
<XmlNode>
<XmlName id="SPCultures" path="tow_cultures"/>
<IncludedGameTypes>
<GameType value = "Campaign"/>
<GameType value = "CampaignStoryMode"/>
<GameType value = "CustomGame"/>
<GameType value = "EditorGame"/>
</IncludedGameTypes>
</XmlNode>
<XmlNode>
<XmlName id="NPCCharacters" path="tow_troopdefinitions"/>
<IncludedGameTypes>
<GameType value = "Campaign"/>
<GameType value = "CampaignStoryMode"/>
<GameType value = "CustomGame"/>
<GameType value = "EditorGame"/>
</IncludedGameTypes>
</XmlNode>
</Xmls>
</Module>