This code error popup appears when I try to run the project. I haven't modified any of the files and have just run it as-is.
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_preinitializer:
variable_struct_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Script_scr_lang_make_struct (line 59) - if (variable_struct_exists(res, "langFolder"))
############################################################################################
gml_Script_scr_lang_make_struct (line 59)
gml_Script_scr_lang_init (line 428) - global.langDefault = scr_lang_make_struct("EN.txt");
gml_Script_init_option (line 116) - scr_lang_init();
gml_Script_scr_gameInit (line 218) - init_option();
gml_Object_obj_preinitializer_Create_0 (line 321) - scr_gameInit();
This code error popup appears when I try to run the project. I haven't modified any of the files and have just run it as-is.
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_preinitializer:
variable_struct_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Script_scr_lang_make_struct (line 59) - if (variable_struct_exists(res, "langFolder"))
############################################################################################
gml_Script_scr_lang_make_struct (line 59)
gml_Script_scr_lang_init (line 428) - global.langDefault = scr_lang_make_struct("EN.txt");
gml_Script_init_option (line 116) - scr_lang_init();
gml_Script_scr_gameInit (line 218) - init_option();
gml_Object_obj_preinitializer_Create_0 (line 321) - scr_gameInit();