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TMHSDigitalclaude
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chore: stamp skills/rules content to standards-version 1.10.0 (#18)
Updated 26 files. Signed-off-by: fOuttaMyPaint <TMhospitalitystrategies@gmail.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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rules/csharp-unity-conventions.mdc

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description: C# coding conventions for Unity development
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globs: ["**/*.cs"]
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alwaysApply: false
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# C# Unity conventions

rules/monobehaviour-lifecycle.mdc

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description: Correct usage of MonoBehaviour lifecycle methods
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globs: ["**/*.cs"]
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alwaysApply: true
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# MonoBehaviour lifecycle rules

rules/naming-conventions.mdc

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description: Naming conventions for Unity C# code
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globs: ["**/*.cs"]
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# Unity naming conventions

rules/performance-rules.mdc

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description: Performance optimization rules for Unity
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globs: ["**/*.cs"]
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alwaysApply: true
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# Unity performance rules

rules/security-and-builds.mdc

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description: Security and build configuration rules
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globs: ["**/*.cs", "**/*.json", "**/*.asset"]
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alwaysApply: false
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# Security and build rules

rules/serialization-rules.mdc

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description: Unity serialization best practices
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globs: ["**/*.cs"]
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alwaysApply: false
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# Unity serialization rules

rules/shader-conventions.mdc

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description: Conventions for Unity shader development
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globs: ["**/*.shader", "**/*.hlsl", "**/*.cginc", "**/*.shadergraph"]
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alwaysApply: false
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# Shader conventions

rules/visual-scripting-conventions.mdc

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description: Best practices for Unity Visual Scripting
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globs: ["**/*.asset"]
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# Visual scripting conventions

skills/addressables-assets/SKILL.md

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title: Addressables and Asset Management
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description: Managing assets with the Addressables system for async loading, memory management, and remote content delivery.
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globs: ["**/*.cs", "**/*.asset"]
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# Addressables and Asset Management

skills/animation-systems/SKILL.md

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title: Animation Systems
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description: Unity animation workflows including Animator Controller, Timeline, DOTween, and sprite animation for 2D.
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globs: ["**/*.cs", "**/*.controller", "**/*.anim", "**/*.playable"]
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# Animation Systems

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