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logListen.go
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233 lines (189 loc) · 4.92 KB
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package TF2RconWrapper
import (
"bytes"
"log"
"math/rand"
"net"
"strconv"
"sync"
"sync/atomic"
"time"
)
type EventListener struct {
PlayerConnected func(PlayerData)
PlayerDisconnected func(PlayerData)
PlayerGlobalMessage func(PlayerData, string) // strings are chat message
PlayerTeamMessage func(PlayerData, string)
PlayerSpawned func(PlayerData, string) // string is class
PlayerClassChanged func(PlayerData, string) // string is new classes
PlayerTeamChange func(PlayerData, string) // string is new team
PlayerKilled func(PlayerKill)
PlayerDamaged func(PlayerDamage)
PlayerHealed func(PlayerHeal)
PlayerKilledMedic func(PlayerTrigger)
PlayerUberFinished func(PlayerData)
PlayerBlockedCapture func(CPData, PlayerData) // cp blocked by player
PlayerItemPickup func(ItemPickup)
TeamPointCapture func(TeamData)
TeamScoreUpdate func(TeamData)
GameOver func()
WorldRoundWin func(string) // string is team which won
CVarChange func(variable string, value string)
LogFileClosed func()
TournamentStarted func()
RconCommand func(from, command string) // from - IP Address, command - command executed
success chan struct{}
}
type Listener struct {
mapMu *sync.RWMutex
sources map[string]*Source
channels map[string](chan string)
listenAddr *net.UDPAddr
redirectAddr string
print bool
}
type Source struct {
Secret string
logsMu *sync.RWMutex //protects logs
logs *bytes.Buffer
handler *EventListener
closed *int32
//fields used for test only
test bool
rcon *TF2RconConnection
}
func (s *Source) Logs() *bytes.Buffer {
s.logsMu.RLock()
slice := make([]byte, s.logs.Len())
s.logs.Read(slice)
logs := bytes.NewBuffer(slice)
s.logsMu.RUnlock()
return logs
}
// NewListener returns a new Listener
func NewListener(addr string, print bool) (*Listener, error) {
return NewListenerAddr(addr, addr, print)
}
func NewListenerAddr(port, redirectAddr string, print bool) (*Listener, error) {
addr, err := net.ResolveUDPAddr("udp", ":"+port)
if err != nil {
return nil, err
}
l := &Listener{
mapMu: new(sync.RWMutex),
sources: make(map[string]*Source),
channels: make(map[string](chan string)),
listenAddr: addr,
redirectAddr: redirectAddr,
print: print,
}
conn, err := net.ListenUDP("udp", addr)
if err != nil {
return nil, err
}
go l.start(conn)
return l, nil
}
func (l *Listener) RemoveSource(s *Source, m *TF2RconConnection) {
atomic.StoreInt32(s.closed, 1)
l.mapMu.Lock()
delete(l.sources, s.Secret)
l.mapMu.Unlock()
m.StopLogRedirection(l.redirectAddr)
}
func (l *Listener) start(conn *net.UDPConn) {
for {
buff := make([]byte, 2048)
n, err := conn.Read(buff)
if err != nil {
log.Println(err)
}
secret, Lpos, err := getSecret(buff[0:n])
if err != nil {
continue
}
if l.print {
log.Println(string(buff[0 : n-1]))
}
l.mapMu.RLock()
source, ok := l.sources[secret]
l.mapMu.RUnlock()
if !ok {
continue
}
go func() {
if atomic.LoadInt32(source.closed) == 1 {
return
}
handler := source.handler
if source.test {
l.mapMu.Lock()
delete(l.sources, source.Secret)
l.mapMu.Unlock()
atomic.StoreInt32(source.closed, 1)
handler.success <- struct{}{}
source.rcon.StopLogRedirection(l.redirectAddr)
source.rcon.Close()
return
}
source.logsMu.Lock()
source.logs.Write(buff[Lpos : n-1])
source.logsMu.Unlock()
m := ParseLogEntry(string(buff[Lpos : n-2]))
m.Parsed.CallHandler(handler)
}()
}
}
func (l *Listener) getSecret() string {
secret := strconv.FormatUint(uint64(rand.Int63()+1), 10)
rand.Seed(time.Now().Unix())
l.mapMu.RLock()
_, ok := l.sources[secret]
for ok {
secret = strconv.Itoa(100000 + rand.Intn(800000))
_, ok = l.sources[secret]
}
l.mapMu.RUnlock()
return secret
}
func (l *Listener) TestSource(m *TF2RconConnection) bool {
secret := l.getSecret()
e := &EventListener{success: make(chan struct{}, 1)}
s := newSource(secret, e, true)
s.rcon = m
l.mapMu.Lock()
l.sources[secret] = s
l.mapMu.Unlock()
m.Query("sv_logsecret " + secret)
m.RedirectLogs(l.redirectAddr)
tick := time.After(5 * time.Second)
select {
case <-tick:
return false
case <-e.success:
return true
}
}
func (l *Listener) AddSource(handler *EventListener, m *TF2RconConnection) *Source {
secret := l.getSecret()
return l.AddSourceSecret(secret, handler, m)
}
func (l *Listener) AddSourceSecret(secret string, handler *EventListener, m *TF2RconConnection) *Source {
s := newSource(secret, handler, false)
l.mapMu.Lock()
l.sources[secret] = s
l.mapMu.Unlock()
m.Query("sv_logsecret " + secret)
m.RedirectLogs(l.redirectAddr)
return s
}
func newSource(secret string, handler *EventListener, test bool) *Source {
return &Source{
Secret: secret,
logsMu: new(sync.RWMutex),
logs: new(bytes.Buffer),
handler: handler,
closed: new(int32),
test: test,
}
}