| adjustPoints |
int |
|
[optional] [default to null] |
| autoOwnershipPoints |
int |
|
[optional] [default to null] |
| autoPoints |
int |
|
[optional] [default to null] |
| autoQuestRankingPoint |
bool |
|
[optional] [default to null] |
| autoRobot1 |
String |
|
[optional] [default to null] |
| autoRobot2 |
String |
|
[optional] [default to null] |
| autoRobot3 |
String |
|
[optional] [default to null] |
| autoRunPoints |
int |
|
[optional] [default to null] |
| autoScaleOwnershipSec |
int |
|
[optional] [default to null] |
| autoSwitchAtZero |
bool |
|
[optional] [default to null] |
| autoSwitchOwnershipSec |
int |
|
[optional] [default to null] |
| endgamePoints |
int |
|
[optional] [default to null] |
| endgameRobot1 |
String |
|
[optional] [default to null] |
| endgameRobot2 |
String |
|
[optional] [default to null] |
| endgameRobot3 |
String |
|
[optional] [default to null] |
| faceTheBossRankingPoint |
bool |
|
[optional] [default to null] |
| foulCount |
int |
|
[optional] [default to null] |
| foulPoints |
int |
|
[optional] [default to null] |
| rp |
int |
|
[optional] [default to null] |
| techFoulCount |
int |
|
[optional] [default to null] |
| teleopOwnershipPoints |
int |
|
[optional] [default to null] |
| teleopPoints |
int |
|
[optional] [default to null] |
| teleopScaleBoostSec |
int |
|
[optional] [default to null] |
| teleopScaleForceSec |
int |
|
[optional] [default to null] |
| teleopScaleOwnershipSec |
int |
|
[optional] [default to null] |
| teleopSwitchBoostSec |
int |
|
[optional] [default to null] |
| teleopSwitchForceSec |
int |
|
[optional] [default to null] |
| teleopSwitchOwnershipSec |
int |
|
[optional] [default to null] |
| totalPoints |
int |
|
[optional] [default to null] |
| vaultBoostPlayed |
int |
|
[optional] [default to null] |
| vaultBoostTotal |
int |
|
[optional] [default to null] |
| vaultForcePlayed |
int |
|
[optional] [default to null] |
| vaultForceTotal |
int |
|
[optional] [default to null] |
| vaultLevitatePlayed |
int |
|
[optional] [default to null] |
| vaultLevitateTotal |
int |
|
[optional] [default to null] |
| vaultPoints |
int |
|
[optional] [default to null] |
| tbaGameData |
String |
Unofficial TBA-computed value of the FMS provided GameData given to the alliance teams at the start of the match. 3 Character String containing `L` and `R` only. The first character represents the near switch, the 2nd the scale, and the 3rd the far, opposing, switch from the alliance's perspective. An `L` in a position indicates the platform on the left will be lit for the alliance while an `R` will indicate the right platform will be lit for the alliance. See also WPI Screen Steps. |
[optional] [default to null] |