This file contains all symbols for a module, one per line.
Example line:
?CamJointPositions@DancerSkeleton@@UBAXPAVVector3@@@Z = .text:0x8251D260; // type:function size:0x14 scope:global
Numbers can be written as decimal or hexadecimal. Hexadecimal numbers must be prefixed with 0x.
Comment lines starting with // or # are permitted, but are currently not preserved when updating the file.
symbol_name = section:address; // [attributes]
symbol_name- The name of the symbol. (For C++, this is the mangled name, e.g.__dt__13mDoExt_bckAnmFv)section- The section the symbol is in.address- The address of the symbol.
All attributes are optional, and are separated by spaces.
type:The symbol type.function,object, orlabel.size:The size of the symbol.scope:The symbol's visibility.global(default),localorweak.align:The symbol's alignment.data:The data type used when writing disassembly.byte,2byte,4byte,8byte,float,double,int,short,string,wstring,string_table, orwstring_table.