- document every class with a complete example
- http based debugger
- parallax helper
- raycasting
- actors
- tiled map loader
- redo the animation loader
- actors WIP
- Resource management
- triggers, update trigers
- send data from scene to scene when changing the active scene
- ArkScript-ing
- scene graph
- Better tilemaps
- Basic widgets
- View example
- Profiler (runtime rendering and logic)
- Tilemap loader and renderer
- Application
- SceneManager
- Scene
- Basic example