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CMakeLists.txt
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52 lines (41 loc) · 1.37 KB
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cmake_minimum_required(VERSION 3.10)
cmake_policy(SET CMP0074 NEW)
project(SGL) # small game library
# clang isn't detected by cmake currently
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CMAKE_COMPILER_IS_CLANG ON)
endif()
# -fPIE because we are building a library
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# search for needed libraries
find_package(SFML 2.5.1 COMPONENTS system graphics window audio network REQUIRED)
find_package(Threads REQUIRED)
find_package(OpenGL REQUIRED)
# add thirdparties
add_subdirectory(${PROJECT_SOURCE_DIR}/thirdparty)
set(BUILD_STATIC_LIBS On)
add_subdirectory(${PROJECT_SOURCE_DIR}/thirdparty/glm)
# search for source files
file(GLOB_RECURSE SOURCE_FILES ${PROJECT_SOURCE_DIR}/source/*.cpp)
message(STATUS ${THIRDPARTY_INCLUDES})
# building the library
add_library(${PROJECT_NAME} STATIC ${SOURCE_FILES} ${THIRDPARTY_SOURCES})
# link libraries
target_link_libraries(${PROJECT_NAME} PUBLIC
sfml-system sfml-graphics sfml-window sfml-audio sfml-network glm::glm_static
${THIRDPARTY_LIBS}
${CMAKE_THREAD_LIBS_INIT}
${OPENGL_LIBRARIES}
)
# include headers
target_include_directories(${PROJECT_NAME} PUBLIC
${PROJECT_SOURCE_DIR}/include
${THIRDPARTY_INCLUDES}
${OPENGL_INCLUDE_DIRS}
)
# require C++17
set_target_properties(${PROJECT_NAME} PROPERTIES
CXX_STANDARD 17
CXX_STANDARD_REQUIRED ON
CXX_EXTENSIONS OFF
)