Get-OBSGaussianBlurShader
Get-OBSGaussianBlurShader [[-ViewProj] <float[][]>] [[-Image] ] [[-ImageSize] <float[]>] [[-ImageTexel] <float[]>] [[-URadius] ] [[-UDiameter] ] [[-UTexelDelta] <float[]>] [[-ElapsedTime] ] [[-UvOffset] <float[]>] [[-UvScale] <float[]>] [[-UvPixelInterval] <float[]>] [[-Kernel] ] [[-KernelTexel] <float[]>] [[-PixelSize] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
elapsed_time
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[System.Single[]]
false
named
False
Type
Required
Position
PipelineInput
[System.Single[]]
false
named
False
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[System.Single[]]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
pixel_size
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
ShaderContent
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
SceneItemName
Type
Required
Position
PipelineInput
Aliases
[Int]
false
named
False
u_diameter
Type
Required
Position
PipelineInput
Aliases
[Int]
false
named
False
u_radius
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[System.Single[]]
false
named
False
u_texelDelta
Type
Required
Position
PipelineInput
Aliases
[System.Single[]]
false
named
False
uv_offset
Type
Required
Position
PipelineInput
Aliases
[System.Single[]]
false
named
False
uv_pixel_interval
Type
Required
Position
PipelineInput
Aliases
[System.Single[]]
false
named
False
uv_scale
Type
Required
Position
PipelineInput
[System.Single[][]]
false
named
False
System.String
Get-OBSGaussianBlurShader [[- ViewProj ] < System.Single [][]> ] [[- Image ] < String > ] [[- ImageSize ] < System.Single []> ] [[- ImageTexel ] < System.Single []> ] [[- URadius ] < Int > ] [[- UDiameter ] < Int > ] [[- UTexelDelta ] < System.Single []> ] [[- ElapsedTime ] < Float > ] [[- UvOffset ] < System.Single []> ] [[- UvScale ] < System.Single []> ] [[- UvPixelInterval ] < System.Single []> ] [[- Kernel ] < String > ] [[- KernelTexel ] < System.Single []> ] [[- PixelSize ] < Float > ] [[- SourceName ] < String > ] [[- FilterName ] < String > ] [[- ShaderText ] < String > ] [- Force < Switch > ] [- PassThru < Switch > ] [- NoResponse < Switch > ] [- UseShaderTime < Switch > ] [< CommonParameters > ]