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CommandToggleCT.cs
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48 lines (37 loc) · 1.53 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Rocket.API;
using Rocket.Unturned.Chat;
using Rocket.Core.Logging;
using UnityEngine;
using Logger = Rocket.Core.Logging.Logger;
namespace CommandTransparency
{
public class CommandToggleCT : IRocketCommand
{
public AllowedCaller AllowedCaller => AllowedCaller.Both;
public string Name => "ToggleCT";
public string Help => "Command to toggle command transparency on and off.";
public string Syntax => string.Empty;
public List<string> Aliases => new List<string> {"TCT"};
public List<string> Permissions => new List<string> {"CommandTransparency.ToggleCT"};
public void Execute(IRocketPlayer caller, string[] command)
{
if (CommandTransparency.isToggled == true)
{
CommandTransparency.isToggled = false;
UnturnedChat.Say(color: Color.yellow, message: $"Disabled command transparency!", player: caller);
Logger.Log($"[{caller}] {caller.DisplayName} has disabled command transparency!");
}
else
{
CommandTransparency.isToggled = true;
UnturnedChat.Say(color: Color.yellow, message: $"Enabled command transparency!", player: caller);
Logger.Log($"[{caller}] {caller.DisplayName} has enabled command transparency!");
}
}
}
}