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Description
Getting this message every time i try to launch the game with talisman, i only have that and cryptid installed and it launches fine with just cryptid installed
Everything (Lovely, steamodded, cryptid and talisman) are on most current version.
Oops! The game crashed:
[SMODS Cryptid "lib/gameset.lua"]:1126: attempt to index field 'mod_gameset_whitelist' (a nil value)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1224a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg, lord.ruby [ID: Talisman, Version: 2.7]
2: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.14a]
Lovely Mods:
Stack Traceback
(3) Lua field 'update_obj_registry' at file 'lib/gameset.lua:1126' (from mod with id Cryptid)
Local variables:
m = table: 0x3bf23698 {required_params:table: 0x3bf232a0, pre_inject_class:function: 0x3bf23678, set:Atlas, subclasses:table: 0x3bf22e98, disable_mipmap:false, atlas_table:ASSET_ATLAS (more...)}
force_enable = nil
(for generator) = C function: next
(for state) = table: 0x3bf23228 {mod_tags:table: 0x3bf23710, cry_effarcire:table: 0x3b7a1020, cry_atlasspooky:table: 0x3ba84968, cry_modicon:table: 0x3ba81dd0, cry_atlasnotjokers:table: 0x3bb57028 (more...)}
(for control) = number: nan
k = string: "talisman_modicon"
v = table: 0x3be4a8c0 {name:talisman_modicon, prefix_config:table: 0x3b986530, key:talisman_modicon, original_mod:table: 0x3bfaedc0, _saved_d_u:true, original_key:modicon (more...)}
(*temporary) = nil
(*temporary) = string: "Talisman"
(*temporary) = number: 0
(*temporary) = table: 0x3bb58790 {object_type:Atlas, cry_order:0, _saved_d_u:true, original_key:stake, full_path:C:\Users\cookt\AppData\Roaming\Balatro\Mods/lovely/Cryptid-0.5.14a/assets/2x/stake_cry.png (more...)}
(*temporary) = boolean: true
(*temporary) = table: 0x3bb58790 {object_type:Atlas, cry_order:0, _saved_d_u:true, original_key:stake, full_path:C:\Users\cookt\AppData\Roaming\Balatro\Mods/lovely/Cryptid-0.5.14a/assets/2x/stake_cry.png (more...)}
(*temporary) = string: "attempt to index field 'mod_gameset_whitelist' (a nil value)"
(4) Lua field 'update_obj_registry' at file 'lib/gameset.lua:1120' (from mod with id Cryptid)
Local variables:
m = table: 0x3bf21458 {check_duplicate_register:function: 0x3bf21ca8, _disable:function: 0x3c1774d8, enable:function: 0x3c1774f8, check_duplicate_key:function: 0x3bf21cc8 (more...)}
force_enable = nil
(for generator) = C function: next
(for state) = table: 0x3bf21b38 {1:table: 0x3bf22438, 2:table: 0x3bf22a78, 3:table: 0x3bf22e70, 4:table: 0x3bf231d8, 5:table: 0x3bf23698, 6:table: 0x3bf24210, 7:table: 0x3bf24b30 (more...)}
(for control) = number: nan
k = number: 5
v = table: 0x3bf23698 {required_params:table: 0x3bf232a0, pre_inject_class:function: 0x3bf23678, set:Atlas, subclasses:table: 0x3bf22e98, disable_mipmap:false, atlas_table:ASSET_ATLAS (more...)}
(5) Lua field 'injectItems' at file 'Cryptid.lua:168' (from mod with id Cryptid)
(6) Lua global 'initSteamodded' at Steamodded file 'src/loader.lua:661'
(7) Lua method 'start_up' at file 'game.lua:214'
Local variables:
self = table: 0x3b8889b0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, F_DISCORD:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
settings = string: "return {["version"]="1.0.1o-FULL",["reduced_motion"]=false,["paused"]=false,["QUEUED_CHANGE"]={},["COMP"]={["prev_name"]="",["name"]="",["score"]=1538728914.25,},["colourblind_option"]=false,["play_button_pos"]=2,["CUSTOM_DECK"]={["Collabs"]={["Spades"]="default_Spades",["Hearts"]="default_Hearts",["Diamonds"]="default_Diamonds",["Clubs"]="default_Clubs",},},["colour_palettes"]={["Spades"]="lc",["Hearts"]="lc",["Diamonds"]="lc",["Clubs"]="lc",},["crashreports"]=false,["tutorial_progress"]={["hold_parts"]={["first_hand_3"]=true,["small_blind"]=true,["big_blind"]=true,["first_hand_4"]=true,["second_hand"]=true,["shop_1"]=true,["first_hand_2"]=true,["first_hand"]=true,},["section"]="second_hand",["completed_parts"]={["first_hand"]=true,["first_hand_3"]=true,["small_blind"]=true,["big_blind"]=true,["first_hand_4"]=true,["shop_1"]=true,["first_hand_section"]=true,["first_hand_2"]=true,["second_hand"]=true,},},["language"]="en-us",["tutorial_complete"]=true,["WINDOW"]={["vsync"]=1,["display_names"]={[1]="1",},["screenmode"]="Borderless",["DISPLAYS"]={[1]={["screen_resolutions"]={["strings"]={[1]="1920 X 1080",},["values"]={[1]={["w"]=1536,["h"]=864,},},},["screen_res"]={["w"]=1536,["h"]=864,},["DPI_scale"]=1,["MONITOR_DIMS"]={["height"]=1080,["width"]=1920,},},},["selected_display"]=1,},["run_stake_stickers"]=false,["GAMESPEED"]=4,["SOUND"]={["volume"]=100,["music_volume"]=0,["game_sounds_volume"]=33.354695378912,},["music_control"]={["current_track"]="",["desired_track"]="",["lerp"]=1,},["ACHIEVEMENTS_EARNED"]={["card_discarder"]=true,["big_hands"]=true,["retrograde"]=true,["royale"]=true,["tiny_hands"]=true,["_100000k"]=true,["cartomancy"]=true,["mid_stakes"]=true,["low_stakes"]=true,["ante_upper"]=true,["rule_bender"]=true,["card_player"]=true,["_10k"]=true,["legendary"]=true,["_1000k"]=true,["nest_egg"]=true,["heads_up"]=true,["clairvoyance"]=true,["ante_up"]=true,["you_get_what_you_get"]=true,},["screenshake"]=50,["current_setup"]="New Run",["profile"]=2,["ambient_control"]={["ambientFire1"]={["per"]=1.1,["vol"]=0,},["ambientOrgan1"]={["per"]=0.7,["vol"]=1.3852692663655e-152,},["ambientFire2"]={["per"]=1.05,["vol"]=0,},["ambientFire3"]={["per"]=1,["vol"]=5.6150890180598e-82,},},["DEMO"]={["win_CTA_shown"]=true,["quit_CTA_shown"]=true,["timed_CTA_shown"]=true,["total_uptime"]=300.48976802369,},["GRAPHICS"]={["texture_scaling"]=2,["crt"]=48.468807430531,["shadows"]="On",["bloom"]=1,},}"
settings_ver = nil
new_colour_proto = table: 0x3b891028 {Spades:table: 0x3b8912b0, Hearts:table: 0x3b891120, Diamonds:table: 0x3b8911d8, Clubs:table: 0x3b891348}
sound_files = table: 0x3b8892f0 {1:ambientFire1.ogg, 2:ambientFire2.ogg, 3:ambientFire3.ogg, 4:ambientOrgan1.ogg, 5:button.ogg, 6:cancel.ogg, 7:card1.ogg, 8:card3.ogg, 9:cardFan2.ogg (more...)}
shader_files = table: 0x3b99e9c0 {1:CRT.fs, 2:background.fs, 3:booster.fs, 4:debuff.fs, 5:dissolve.fs, 6:flame.fs, 7:flash.fs, 8:foil.fs, 9:gold_seal.fs, 10:holo.fs, 11:hologram.fs (more...)}
(8) Lua field 'load' at file 'main.lua:958'
(9) Lua function '?' at file 'main.lua:905' (best guess)
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:368' (best guess)
Local variables:
result = boolean: true
main = nil
(12) global C function 'xpcall'
(13) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])