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Issues with texture randomizing #157

@mphe

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@mphe

See #155 (comment)

  1. Edges randomly disappear if distance between points is too small
    • Only happens on master branch, not on current stable release in Asset Library. That means, the regressions happened between e8eb802 and 813f1b2.
    • Workaround: Increase the distance between points.
  2. Textures change with each reload
    • It might be desirable to not re-randomize on each load.
    • One could add a seed property to SS2D_Shape to keep the randomization reproducible.

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