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Camera.h
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42 lines (34 loc) · 1.2 KB
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//
// Created by user on 2/15/2021.
//
/* Start Header -------------------------------------------------------
* Copyright (C) 2020 DigiPen Institute of Technology.
* Reproduction or disclosure of this file or its contents without the prior
* written consent of DigiPen Institute of Technology is prohibited.
* File Name: Camera.h
* Purpose: Lorem ipsum dolor sit amet, consectetur adipiscing elit.
* Language: C++, G++
* Platform: g++ (Ubuntu 9.3.0-10ubuntu2) 9.3, ThinkPad T430u, Nvidia GT 620M,
* OpenGL version string: 4.6.0 NVIDIA 390.138
* Project: gnu
* Author: Roland Shum, roland.shum@digipen.edu
* Creation date: 2/15/2021
* End Header --------------------------------------------------------*/
#ifndef GNU_CAMERA_H
#define GNU_CAMERA_H
class Ray;
class Camera {
public:
Camera(vec3 lookFrom, vec3 lookAt, vec3 up, double aspectRatio, double fov, double aperture, double focusDist,
double time0 = 0, double time1 = 0);
Ray getRay(double s, double t) const;
private:
vec3 origin;
vec3 lowerLeftCornor;
vec3 horizontal;
vec3 vertical;
vec3 u,v,w;
double lensRadius;
double time0, time1; //Shutter open/close times
};
#endif //GNU_CAMERA_H