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yts.asm
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247 lines (188 loc) · 3.04 KB
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;------------------------------------------------------
[BITS 16]
[ORG 0x5000]
;------------------------------------------------------
mov al,0x00
call ClearScreen
mov dh,0
mov dl,1
mov bl,0xf0
mov si,_Title
call cPrintString
mov dl,0
mov dh,14
mov cx,80
mov bh,1
mov bl,0xff
call OS_Box
mov dl,0
mov dh,15
mov cx,80
mov bh,9
mov bl,0x88
call OS_Box
mov dh,17
mov dl,32
mov bl,0x8f
mov si,_Scores
call cPrintString
GameLoop:
call MovingChars
jmp GameLoop
MovingChars:
call KeyEvent
mov cx,6h
lop:
mov di,cx
dec di
call MoveSChar
Loop lop
;Wait 1/2 sec
pusha
mov cx,00005
mov dx,00000
mov ah,86h
int 15h
popa
ret
MoveSChar:
lea si,[_posY + di]
;add si,di
mov dh,[si]
lea si,[_posX + di]
;add si,di
mov dl,[si]
mov bl,0x00 ;Black
cmp dh,1
jae Draw
jmp NODraw
Draw:
cmp dh,13
ja NODraw
mov al,' '
call cPrintChar
NODraw:
inc dh
cmp dh,30 ;my negative val , hehe
je doZero
jmp noInc
doZero:
mov dh,0
noInc:
cmp dh,1
jae Display
jmp NODisplay
Display:
cmp dh,13
ja NODisplay
;Working Here
push si
push bx
push cx
lea si,[_Chars]
mov bx,si
lea si,[_Char + di]
mov cl,[si]
mov bl,[bx]
add bl,cl
mov al,bl
pop cx
pop bx
pop si
cmp al,[_readChar]
je reSet_
jmp noreSet_
reSet_:
mov BYTE [_readChar],0
add BYTE [_Score],1
pusha
mov dh,17
mov dl,42
mov bl,0x8f
mov al,[_Score]
call cPrintChar
popa
jmp reSet
noreSet_:
mov bl,0x0f
call cPrintChar
NODisplay:
cmp dh,14
je GameOver
jmp noreSet
reSet:
lea si,[_cposY + di]
mov dh,[si]
lea si,[_Char + di]
add BYTE [si],1
cmp BYTE [si],26
jb NoreSetChar
mov BYTE [si],0
NoreSetChar:
noreSet:
lea si,[_posY + di]
;add si,di
mov [si],dh
lea si,[_posX + di]
;add si,di
mov [si],dl
ret
KeyEvent:
mov ah,01h
int 16h
jz noKey
xor ah,ah
int 16h
cmp ah,1 ;Escape
je Back
mov [_readChar],al
noKey:
ret
GameOver:
mov dl,30
mov dh,7
mov cx,20
mov bh,5
mov bl,0x77
call OS_Box
mov dh,8
mov dl,34
mov bl,0x74
mov si,_Over
call cPrintString
mov dh,10
mov dl,32
mov bl,0x70
mov si,_Quit
call cPrintString
GO_Key:
xor ah,ah
int 16h
cmp ah,1 ;Escape
je Back
jmp GO_Key
Back:
mov esi,0x1000
add esi,512
jmp esi
;-----------------------INCLUDES------------------------
%include "Modules/cPrintString.asm"
%include "Modules/cPrintChar.asm"
%include "Modules/OS_Box.asm"
%include "Modules/ClearScreen.asm"
;-------------------------------------------------------
;----------------------Declaring Vars----------------
_Title db "Typing Game",0
_Scores db "Scores : 0",0
_Over db "Game Over!",0
_Quit db "Escape to Quit!",0
_Chars db 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
__Char db 0,1,2,3,4,5
_Char db 0,1,2,3,4,5
_cposY db 28,25,22,20,18,16
_posY db 28,25,22,20,18,16
_posX db 12,50,35,02,60,15
_readChar db 0
_Score db 0
;----------------------------------------------------
times 1024 - ($-$$) db 0