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Hide cheats in the code to reward curious players who look through the source.
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Make rooms modular. Game always starts in lobby, but elevator exits to random room.
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Give players helpful info as rewards for completing puzzles (fun computer tricks, good places to eat, cool gems, etc).
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At the end of the game players are given the combination to a locked locker. Inside is a real, tangible prize.
Rooms:
Yoga Room Ping Pong Room
Controller logic loop
Controller checks room for completeness Get user input Ask if room responds to user input -If no, reply with default "I dont understand" -If yes, send command to room. Controller waits to see if the room needs an additional response. -If no, redo the loop -If yes, controller asks for more user input