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Aimmy is closing after lock on target #29

@100noni100

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@100noni100

Hey, I´m about to try to setup the arduino version of aimmy. After i followed the guide I run into several problems like change the name of aimmy for task manager. So I build my own aimmy with vs. I only changed the Assemblyname. Then I tried it out to select a model but the following error appeared: Error starting the model: [ErrorCode:RuntimeException] ... --> i have a screenshot from the complet error.
I tried to publish the project with the preferred runtime win-x86. After this the error was gone and I can normally load a model.
So now the problem I deal with is that after I lock on a target ingame and shoot the game locks the shot-button and so it fires like about 5s and then aimmy crashes (close) without any message (only windows sound).

I have tried to run as Admin and without and also test it in other games. Also build it with x64.
I`d appreciate your help.

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