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Running it with Unity 2019.1.0f2 - Linux, I've got this error message :
Kernel at index (0) is invalid
UnityEngine.ComputeShader:Dispatch(Int32, Int32, Int32, Int32)
MeshGenerator:UpdateChunkMesh(Chunk) (at Assets/Scripts/MeshGenerator.cs:199)
MeshGenerator:InitVisibleChunks() (at Assets/Scripts/MeshGenerator.cs:166)
MeshGenerator:Run() (at Assets/Scripts/MeshGenerator.cs:85)
MeshGenerator:Update() (at Assets/Scripts/MeshGenerator.cs:67)
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