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53 lines (45 loc) · 1.65 KB
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TextureConverter.csproj
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53 lines (45 loc) · 1.65 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<ItemGroup>
<None Include="bin\Release\net6.0-windows\TextureConverter.runtimeconfig.json" />
</ItemGroup>
<ItemGroup>
<None Include="bin\Release\TextureConverter.runtimeconfig.json" />
</ItemGroup>
<ItemGroup>
<None Include="bin\Release\net6.0-windows\TextureConverter.dll" />
<None Include="bin\Release\net6.0-windows\Magick.NET-Q16-AnyCPU.dll" />
<None Include="bin\Release\net6.0-windows\Magick.NET.Core.dll" />
<None Include="bin\Release\net6.0-windows\publish\Magick.NET-Q16-AnyCPU.dll" />
<None Include="bin\Release\net6.0-windows\publish\Magick.NET.Core.dll" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Magick.NET-Q16-AnyCPU" Version="13.3.0" />
</ItemGroup>
<ItemGroup>
<Compile Update="TextureScaler.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="ConvertPBRtoEnfusion.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>