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Description
Problem
The ogc-client-CSAPI implementation is an HTTP-only client that does not support WebSocket streaming for real-time data delivery. While the library excellently implements OGC API - Connected Systems Parts 1 and 2 via HTTP (98% compliance), it lacks real-time streaming capabilities for:
1. Observation Streaming
- Current: Applications must poll
/datastreams/{id}/observationsrepeatedly to get new data - Problem: Inefficient for high-frequency sensors (polling overhead, latency, server load)
- Missing: WebSocket connection to stream observations as they arrive
- Use Case: Real-time sensor dashboards, live monitoring systems
2. Command Status Updates
- Current: Applications must poll
/commands/{id}/statusto check command execution - Problem: Delays in detecting status changes, unnecessary HTTP requests
- Missing: WebSocket notifications when command status changes
- Use Case: Control system interfaces, command execution monitoring
3. System Event Notifications
- Current: Applications must poll
/systemEventsto discover new events - Problem: Missed events between polls, high latency for critical alerts
- Missing: Real-time event push via WebSocket
- Use Case: Alert systems, system health monitoring
Current HTTP-Only Architecture:
// Current pattern: Polling (inefficient)
async function monitorObservations(datastreamId: string) {
while (true) {
// Poll every 5 seconds
const observations = await nav.getDatastreamObservations(datastreamId, {
datetime: { start: lastTimestamp }
});
if (observations.features.length > 0) {
processObservations(observations.features);
lastTimestamp = getLatestTime(observations);
}
await sleep(5000); // Wait 5 seconds, repeat
}
}
// Issues:
// - 12 requests per minute (720/hour)
// - 5-second latency minimum
// - Bandwidth waste (headers + empty responses)
// - Server load from constant pollingDesired WebSocket Architecture:
// Future pattern: Streaming (efficient)
async function monitorObservations(datastreamId: string) {
const stream = nav.streamDatastreamObservations(datastreamId);
stream.on('observation', (observation) => {
// Received immediately when server produces observation
processObservation(observation);
});
stream.on('error', (error) => {
console.error('Stream error:', error);
// Automatic reconnection
});
// Benefits:
// - 1 persistent connection (vs 720 requests)
// - Sub-second latency (immediate delivery)
// - Minimal bandwidth (only data, no headers)
// - Lower server load (no polling)
}Real-World Impact Examples:
Scenario 1: Weather Station Dashboard (10 Sensors)
Current HTTP Polling (5-second interval):
- Requests: 12/min × 10 sensors = 120 requests/min = 7,200/hour
- Bandwidth: ~50 KB/request × 7,200 = 360 MB/hour
- Latency: 0-5 seconds (average 2.5s)
- Server CPU: Constant query processing
With WebSocket Streaming:
- Connections: 10 persistent WebSockets
- Bandwidth: ~1 KB/observation (only data) = ~10 MB/hour (97% reduction)
- Latency: <100ms (immediate push)
- Server CPU: Minimal (event-driven push)
Scenario 2: Industrial Control System (Valve Commands)
Current HTTP Polling:
- Poll /commands/{id}/status every 1 second
- 60 requests/min to detect "executing" → "completed" transition
- Response time feedback: 0-1 second delay
- User experience: Laggy, unresponsive
With WebSocket:
- Single connection for command status updates
- Instant notification on status change
- Response time feedback: <100ms
- User experience: Smooth, responsive
Scenario 3: Critical Alert System (System Events)
Current HTTP Polling:
- Poll /systemEvents every 10 seconds
- Critical alert delay: 0-10 seconds (average 5s)
- Risk: Missed alerts between crashes
With WebSocket:
- Persistent connection for event push
- Critical alert delay: <100ms
- Reconnection ensures no missed events
Context
This issue was identified during the comprehensive validation conducted January 27-28, 2026.
Related Validation Issues: #20 (OGC Standards Compliance)
Work Item ID: 42 from Remaining Work Items
Repository: https://github.com/OS4CSAPI/ogc-client-CSAPI
Validated Commit: a71706b9592cad7a5ad06e6cf8ddc41fa5387732
Detailed Findings
1. Current HTTP-Only Architecture (Issue #20 Validation)
From Issue #20 Validation Report:
Gap 3: WebSocket Streaming Not Implemented ❌
Status: Explicitly out of scope
Impact: NONE (Design decision)Reasoning:
- This is an HTTP client library
- WebSocket streaming is a separate protocol
- OGC CSAPI Part 2 supports both HTTP and WebSocket
- HTTP implementation is complete and compliant
- WebSocket would require different client architecture
Compliance Impact: NONE - HTTP endpoints are fully compliant
Key Finding: WebSocket streaming was intentionally excluded to focus on HTTP compliance, but is a valuable enhancement for real-time applications.
2. OGC API - Connected Systems Part 2 WebSocket Support
OGC 23-002r1 Specification:
Section 8.4: Real-Time Observation Streaming
- Servers MAY provide WebSocket endpoint for observation streaming
- Pattern:
wss://server/datastreams/{id}/observations - Protocol: Send observations as JSON messages when available
- Client subscribes once, receives continuous stream
Section 9.4: Command Status Updates
- Servers MAY provide WebSocket endpoint for command status
- Pattern:
wss://server/commands/{id}/status - Protocol: Push status updates (executing, completed, failed)
- Avoids polling for long-running commands
Section 12.3: System Event Notifications
- Servers MAY provide WebSocket endpoint for system events
- Pattern:
wss://server/systemEvents - Protocol: Push events as they occur
- Enables real-time alerting and monitoring
Current Implementation:
- ✅ HTTP endpoints: Fully compliant (98% compliance from Issue Validate: OGC API Endpoint Integration (endpoint.ts) #20)
- ❌ WebSocket endpoints: Not implemented
- ❌ Real-time streaming: Not available
3. Existing Infrastructure Analysis
TypedCSAPINavigator Architecture (from Issue #16):
File: src/ogc-api/csapi/typed-navigator.ts (~320 lines)
- High-level API for fetching and parsing resources
- Built on CSAPINavigator (URL building)
- Uses
_fetch()method for HTTP requests - No WebSocket support
Current Fetch Pattern:
// typed-navigator.ts
private async _fetch(
url: string,
options: TypedFetchOptions = {}
): Promise<Response> {
const fetchFn = options.fetch || fetch;
const headers: Record<string, string> = {
...options.headers,
};
// HTTP only - no WebSocket support
const response = await fetchFn(url, { headers });
if (!response.ok) {
throw new Error(
`HTTP ${response.status}: ${response.statusText} (${url})`
);
}
return response;
}Key Insight: Current architecture uses standard fetch() for HTTP. WebSocket would require:
- Separate connection management (persistent connections)
- Event-driven API (instead of request/response)
- Reconnection logic (handle disconnects)
- Message parsing (JSON frames → parsed observations)
4. CSAPINavigator URL Building (from Issue #13)
File: src/ogc-api/csapi/navigator.ts (2,091 lines)
Existing URL Methods:
// These exist for HTTP, need WebSocket equivalents
getDatastreamObservationsUrl(datastreamId: string, options: ObservationsQueryOptions): string
getCommandStatusUrl(commandId: string, controlStreamId?: string): string
getSystemEventsUrl(options: SystemEventsQueryOptions): stringWebSocket URL Pattern:
- HTTP:
https://server/datastreams/{id}/observations - WebSocket:
wss://server/datastreams/{id}/observations - Same path, different protocol (http → ws, https → wss)
Implementation Strategy:
// New methods needed in CSAPINavigator
getDatastreamObservationsStreamUrl(datastreamId: string): string {
// Convert HTTP URL to WebSocket URL
const httpUrl = this.getDatastreamObservationsUrl(datastreamId);
return httpUrl.replace(/^http/, 'ws'); // http→ws, https→wss
}
getCommandStatusStreamUrl(commandId: string, controlStreamId?: string): string {
const httpUrl = this.getCommandStatusUrl(commandId, controlStreamId);
return httpUrl.replace(/^http/, 'ws');
}
getSystemEventsStreamUrl(): string {
const httpUrl = this.getSystemEventsUrl();
return httpUrl.replace(/^http/, 'ws');
}5. Parsers for Real-Time Data (from Issue #10)
From Issue #10 Validation Report:
File:
src/ogc-api/csapi/parsers/index.tsParsers exist for all resource types:
- ObservationParser - Parses observation features
- SystemEventParser - Parses system events
- CommandParser - Parses commands (includes status)
Test Coverage: 79 tests, 97.63% coverage
Key Finding: Parsers already exist for real-time data. WebSocket implementation can reuse:
ObservationParser.parse()for streamed observationsSystemEventParser.parse()for event notificationsCommandParser.parse()for status updates
No new parsers needed - just integrate existing parsers with WebSocket messages.
6. Performance Benefits Analysis
Polling vs Streaming Comparison:
| Metric | HTTP Polling (5s) | WebSocket Streaming | Improvement |
|---|---|---|---|
| Requests/Hour | 720 | 1 (connection) | 99.86% reduction |
| Bandwidth | ~360 MB | ~10 MB | 97% reduction |
| Latency | 0-5s (avg 2.5s) | <100ms | 96% reduction |
| Server CPU | High (constant queries) | Low (event push) | 80%+ reduction |
| Client CPU | High (polling loop) | Low (event listener) | 90% reduction |
| Battery (Mobile) | High (periodic wake) | Low (push only) | 85% reduction |
Network Traffic Breakdown:
Polling (1 minute, 1 datastream, 5s interval):
12 requests × (200 byte headers + 500 byte body) = 8.4 KB
Empty responses: 8 × 200 byte headers = 1.6 KB
Total: 10 KB/min = 600 KB/hour
Streaming (1 minute, 1 datastream):
1 WebSocket handshake: 500 bytes
10 observations × 50 bytes each = 500 bytes
Total: 1 KB/min = 60 KB/hour (90% reduction)
Scalability Impact (100 concurrent clients):
Polling:
- 72,000 requests/hour
- Database queries: 72,000/hour
- Server threads: Burst loads every 5 seconds
Streaming:
- 100 WebSocket connections
- Database queries: Only when data produced (~1,000/hour)
- Server threads: Constant low utilization
7. Use Case Requirements
Real-Time Dashboard Use Case:
Requirements:
- Display 20 sensor datastreams in real-time
- Update frequency: 1 observation/second per sensor
- User expects <500ms latency for dashboard updates
- Must run on mobile devices (battery constraint)
Current HTTP Solution:
- Poll each datastream every 1 second
- 20 datastreams × 60 requests/min = 1,200 requests/min
- Latency: 0-1 second (poor UX)
- Battery drain: High (constant polling)
- FAILS latency and battery requirements
WebSocket Solution:
- 20 WebSocket connections (or multiplexed into 1)
- Observations pushed as they arrive
- Latency: <100ms (excellent UX)
- Battery: Low (push notifications)
- MEETS all requirements
Industrial Control Use Case:
Requirements:
- Send valve control command
- Monitor command execution status
- Provide real-time feedback to operator
- Detect command completion within 100ms
Current HTTP Solution:
- Issue command via POST
- Poll /commands/{id}/status every 500ms
- Best-case latency: 0-500ms (average 250ms)
- Worst-case: Missed status if polling paused
- FAILS 100ms requirement
WebSocket Solution:
- Issue command via POST (or WebSocket)
- Subscribe to command status stream
- Receive status updates immediately
- Latency: <100ms
- MEETS requirement
Proposed Solution
1. WebSocket Stream Client Class
Create new WebSocketStreamClient class for managing WebSocket connections:
// New file: src/ogc-api/csapi/websocket-stream-client.ts
import { EventEmitter } from 'events';
export interface StreamOptions {
reconnect?: boolean; // Auto-reconnect on disconnect (default: true)
reconnectDelay?: number; // Delay before reconnect (default: 1000ms)
maxReconnectAttempts?: number; // Max reconnect attempts (default: Infinity)
heartbeatInterval?: number; // Ping interval (default: 30000ms)
}
export interface StreamMessage<T = unknown> {
type: 'data' | 'error' | 'status';
timestamp: Date;
data: T;
}
export class WebSocketStreamClient<T> extends EventEmitter {
private ws: WebSocket | null = null;
private url: string;
private options: Required<StreamOptions>;
private reconnectAttempts = 0;
private heartbeatTimer: NodeJS.Timeout | null = null;
constructor(url: string, options: StreamOptions = {}) {
super();
this.url = url;
this.options = {
reconnect: options.reconnect ?? true,
reconnectDelay: options.reconnectDelay ?? 1000,
maxReconnectAttempts: options.maxReconnectAttempts ?? Infinity,
heartbeatInterval: options.heartbeatInterval ?? 30000,
};
}
// Connect to WebSocket
connect(): void {
this.ws = new WebSocket(this.url);
this.ws.onopen = () => {
this.reconnectAttempts = 0;
this.emit('connected');
this.startHeartbeat();
};
this.ws.onmessage = (event) => {
try {
const message: StreamMessage<T> = JSON.parse(event.data);
this.emit('message', message);
if (message.type === 'data') {
this.emit('data', message.data);
} else if (message.type === 'error') {
this.emit('error', new Error(message.data as string));
}
} catch (error) {
this.emit('error', error);
}
};
this.ws.onerror = (error) => {
this.emit('error', error);
};
this.ws.onclose = () => {
this.stopHeartbeat();
this.emit('disconnected');
if (this.options.reconnect && this.reconnectAttempts < this.options.maxReconnectAttempts) {
this.reconnectAttempts++;
setTimeout(() => this.connect(), this.options.reconnectDelay);
}
};
}
// Disconnect from WebSocket
disconnect(): void {
this.stopHeartbeat();
if (this.ws) {
this.ws.close();
this.ws = null;
}
}
// Send message (for bidirectional streams)
send(data: unknown): void {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify(data));
} else {
throw new Error('WebSocket not connected');
}
}
// Heartbeat to keep connection alive
private startHeartbeat(): void {
this.heartbeatTimer = setInterval(() => {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify({ type: 'ping' }));
}
}, this.options.heartbeatInterval);
}
private stopHeartbeat(): void {
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer);
this.heartbeatTimer = null;
}
}
// Check if connected
get connected(): boolean {
return this.ws !== null && this.ws.readyState === WebSocket.OPEN;
}
}2. Extend CSAPINavigator with Stream URL Methods
Add WebSocket URL methods to CSAPINavigator:
// Modify: src/ogc-api/csapi/navigator.ts
// Add new methods for WebSocket URLs
export class CSAPINavigator {
// ... existing methods ...
/**
* Get WebSocket URL for streaming datastream observations
* @see https://docs.ogc.org/is/23-002r1/23-002r1.html#_real_time_observation_streaming
*/
getDatastreamObservationsStreamUrl(datastreamId: string): string {
this._checkResourceAvailable('datastreams');
const httpUrl = this.getDatastreamObservationsUrl(datastreamId);
return this._toWebSocketUrl(httpUrl);
}
/**
* Get WebSocket URL for streaming command status updates
* @see https://docs.ogc.org/is/23-002r1/23-002r1.html#_command_status_streaming
*/
getCommandStatusStreamUrl(commandId: string, controlStreamId?: string): string {
this._checkResourceAvailable('commands');
const httpUrl = this.getCommandStatusUrl(commandId, controlStreamId);
return this._toWebSocketUrl(httpUrl);
}
/**
* Get WebSocket URL for streaming system events
* @see https://docs.ogc.org/is/23-002r1/23-002r1.html#_system_event_streaming
*/
getSystemEventsStreamUrl(options: SystemEventsQueryOptions = {}): string {
this._checkResourceAvailable('systemEvents');
const httpUrl = this.getSystemEventsUrl(options);
return this._toWebSocketUrl(httpUrl);
}
/**
* Convert HTTP URL to WebSocket URL
* @private
*/
private _toWebSocketUrl(httpUrl: string): string {
return httpUrl.replace(/^http(s)?/, 'ws$1');
}
}3. High-Level Streaming API in TypedCSAPINavigator
Add streaming methods to TypedCSAPINavigator:
// Modify: src/ogc-api/csapi/typed-navigator.ts
import { WebSocketStreamClient, StreamOptions } from './websocket-stream-client';
import type { ObservationFeature, SystemEventFeature, CommandFeature } from './geojson/features';
export class TypedCSAPINavigator {
// ... existing methods ...
/**
* Stream observations from a datastream in real-time
* @param datastreamId - ID of the datastream
* @param options - Stream options (reconnect, etc.)
* @returns WebSocket stream client
*/
streamDatastreamObservations(
datastreamId: string,
options: StreamOptions = {}
): WebSocketStreamClient<ObservationFeature> {
const url = this.navigator.getDatastreamObservationsStreamUrl(datastreamId);
const stream = new WebSocketStreamClient<ObservationFeature>(url, options);
// Parse incoming observations
stream.on('message', (message) => {
if (message.type === 'data') {
try {
const observation = this.observationParser.parse(message.data);
stream.emit('observation', observation);
} catch (error) {
stream.emit('parseError', error);
}
}
});
return stream;
}
/**
* Stream command status updates in real-time
* @param commandId - ID of the command
* @param controlStreamId - Optional control stream ID
* @param options - Stream options
* @returns WebSocket stream client
*/
streamCommandStatus(
commandId: string,
controlStreamId?: string,
options: StreamOptions = {}
): WebSocketStreamClient<CommandFeature> {
const url = this.navigator.getCommandStatusStreamUrl(commandId, controlStreamId);
const stream = new WebSocketStreamClient<CommandFeature>(url, options);
// Parse incoming status updates
stream.on('message', (message) => {
if (message.type === 'data') {
try {
const command = this.commandParser.parse(message.data);
stream.emit('status', command);
} catch (error) {
stream.emit('parseError', error);
}
}
});
return stream;
}
/**
* Stream system events in real-time
* @param options - Query options and stream options
* @returns WebSocket stream client
*/
streamSystemEvents(
options: SystemEventsQueryOptions & StreamOptions = {}
): WebSocketStreamClient<SystemEventFeature> {
const { reconnect, reconnectDelay, maxReconnectAttempts, heartbeatInterval, ...queryOptions } = options;
const streamOptions: StreamOptions = { reconnect, reconnectDelay, maxReconnectAttempts, heartbeatInterval };
const url = this.navigator.getSystemEventsStreamUrl(queryOptions);
const stream = new WebSocketStreamClient<SystemEventFeature>(url, streamOptions);
// Parse incoming events
stream.on('message', (message) => {
if (message.type === 'data') {
try {
const event = this.systemEventParser.parse(message.data);
stream.emit('event', event);
} catch (error) {
stream.emit('parseError', error);
}
}
});
return stream;
}
}4. Usage Examples
Example 1: Stream Observations
import { TypedCSAPINavigator } from 'ogc-client-csapi';
const nav = new TypedCSAPINavigator(collection);
// Start streaming observations
const stream = nav.streamDatastreamObservations('sensor-temp-123', {
reconnect: true, // Auto-reconnect on disconnect
reconnectDelay: 2000, // Wait 2s before reconnect
maxReconnectAttempts: 10, // Try 10 times
});
// Listen for observations
stream.on('observation', (obs) => {
console.log('New observation:', {
time: obs.properties.phenomenonTime,
value: obs.properties.result,
});
updateDashboard(obs);
});
// Listen for connection events
stream.on('connected', () => {
console.log('Stream connected');
});
stream.on('disconnected', () => {
console.log('Stream disconnected, will reconnect...');
});
stream.on('error', (error) => {
console.error('Stream error:', error);
});
// Connect
stream.connect();
// Later: disconnect
stream.disconnect();Example 2: Monitor Command Execution
// Issue a command
const commandUrl = nav.issueCommandUrl('valve-control-456');
const response = await fetch(commandUrl, {
method: 'POST',
body: JSON.stringify({ action: 'open' }),
});
const command = await response.json();
const commandId = command.id;
// Stream status updates
const statusStream = nav.streamCommandStatus(commandId, 'valve-control-456');
statusStream.on('status', (cmd) => {
console.log('Command status:', cmd.properties.executionStatus);
if (cmd.properties.executionStatus === 'completed') {
console.log('Command completed!');
statusStream.disconnect();
} else if (cmd.properties.executionStatus === 'failed') {
console.error('Command failed:', cmd.properties.error);
statusStream.disconnect();
}
});
statusStream.connect();Example 3: Real-Time Event Monitoring
// Monitor critical system events
const eventStream = nav.streamSystemEvents({
eventType: 'alert', // Filter for alerts only
reconnect: true,
});
eventStream.on('event', (event) => {
if (event.properties.severity === 'critical') {
// Send push notification
sendAlert({
title: event.properties.label,
message: event.properties.description,
timestamp: event.properties.eventTime,
});
}
});
eventStream.connect();Acceptance Criteria
WebSocketStreamClient Class (15 criteria)
- Implement
WebSocketStreamClient<T>class with TypeScript generics - Extend EventEmitter for event-driven API
-
connect()method establishes WebSocket connection -
disconnect()method closes WebSocket connection - Auto-reconnect on disconnect (configurable, default: true)
- Exponential backoff for reconnection attempts (default: 1s, max: 60s)
- Max reconnection attempts (configurable, default: Infinity)
- Heartbeat/ping mechanism to keep connection alive (default: 30s)
- Parse incoming JSON messages
- Emit 'connected' event on connection established
- Emit 'disconnected' event on connection closed
- Emit 'data' event for data messages
- Emit 'error' event for errors
-
send()method for bidirectional communication -
connectedproperty returns connection state
CSAPINavigator Stream URLs (6 criteria)
-
getDatastreamObservationsStreamUrl(datastreamId)returns WebSocket URL -
getCommandStatusStreamUrl(commandId, controlStreamId?)returns WebSocket URL -
getSystemEventsStreamUrl(options?)returns WebSocket URL - WebSocket URLs use
ws://orwss://protocol - WebSocket URLs preserve path and query parameters from HTTP URLs
- Private
_toWebSocketUrl(httpUrl)helper converts http(s) → ws(s)
TypedCSAPINavigator Streaming Methods (12 criteria)
-
streamDatastreamObservations(datastreamId, options)returns stream client -
streamCommandStatus(commandId, controlStreamId?, options)returns stream client -
streamSystemEvents(options)returns stream client - Stream clients emit parsed typed features (ObservationFeature, CommandFeature, SystemEventFeature)
- Stream clients reuse existing parsers (ObservationParser, CommandParser, SystemEventParser)
- Stream clients emit 'observation', 'status', 'event' events (high-level)
- Stream clients emit 'parseError' event on parsing failures
- Stream options passed through to WebSocketStreamClient
- Query options (for systemEvents) converted to URL parameters
- Documentation links to OGC 23-002r1 streaming sections
- TypeScript types for stream options and events
- Examples in JSDoc comments
Testing (20 criteria)
Unit Tests (10 tests):
- WebSocketStreamClient connects to WebSocket URL
- WebSocketStreamClient reconnects on disconnect (when enabled)
- WebSocketStreamClient stops reconnecting after max attempts
- WebSocketStreamClient sends heartbeat pings
- WebSocketStreamClient parses JSON messages
- WebSocketStreamClient emits correct events
- CSAPINavigator converts HTTP URLs to WebSocket URLs
- TypedCSAPINavigator creates stream clients with correct URLs
- TypedCSAPINavigator integrates parsers with streams
- Stream clients emit parse errors on invalid JSON
Integration Tests (5 tests):
- Stream observations from mock WebSocket server
- Stream command status updates from mock server
- Stream system events from mock server
- Handle disconnect and reconnect in integration test
- Handle parse errors in integration test
Manual Tests (5 tests):
- Test against OGC reference implementation (if WebSocket supported)
- Test against OpenSensorHub (if WebSocket supported)
- Monitor network traffic (verify bandwidth reduction)
- Test on mobile device (verify battery impact)
- Test with high-frequency data (1000+ obs/sec)
Documentation (8 criteria)
- Add "Real-Time Streaming" section to README
- Document WebSocket support and requirements
- Provide streaming examples (observations, commands, events)
- Document reconnection behavior and configuration
- Document server requirements (OGC 23-002r1 WebSocket endpoints)
- Document fallback to HTTP polling when WebSocket unavailable
- Document performance benefits (latency, bandwidth, battery)
- Document browser/Node.js compatibility (WebSocket API)
Browser/Environment Support (4 criteria)
- Works in browsers (native WebSocket API)
- Works in Node.js (ws package or compatible)
- Polyfill detection and error message if WebSocket unavailable
- Graceful degradation to HTTP polling if server doesn't support WebSocket
Implementation Notes
Files to Create
New File: src/ogc-api/csapi/websocket-stream-client.ts (~300-400 lines)
WebSocketStreamClient<T>classStreamOptionsinterfaceStreamMessage<T>interface- Event emitter integration
- Reconnection logic
- Heartbeat mechanism
New File: src/ogc-api/csapi/websocket-stream-client.spec.ts (~200-300 lines)
- Unit tests for WebSocketStreamClient
- Mock WebSocket server
- Reconnection tests
- Error handling tests
New File: tests/websocket-streaming.integration.spec.ts (~150-200 lines)
- Integration tests with mock server
- Observation streaming test
- Command status streaming test
- System event streaming test
Files to Modify
Modify: src/ogc-api/csapi/navigator.ts
- Add
getDatastreamObservationsStreamUrl()method - Add
getCommandStatusStreamUrl()method - Add
getSystemEventsStreamUrl()method - Add
_toWebSocketUrl()helper method - ~50-70 lines added
Modify: src/ogc-api/csapi/typed-navigator.ts
- Add
streamDatastreamObservations()method - Add
streamCommandStatus()method - Add
streamSystemEvents()method - Integrate parsers with stream clients
- ~120-150 lines added
Modify: src/ogc-api/csapi/typed-navigator.spec.ts
- Add tests for streaming methods
- Mock WebSocketStreamClient
- ~80-100 lines added
Modify: README.md
- Add "Real-Time Streaming" section
- Add streaming examples
- Document configuration options
- ~150-200 lines added
Implementation Phases
Phase 1: WebSocketStreamClient (8-10 hours)
- Implement core WebSocket wrapper
- Connection management
- Reconnection logic
- Heartbeat mechanism
- Unit tests
Phase 2: Navigator Stream URLs (3-4 hours)
- Add stream URL methods
- HTTP to WebSocket conversion
- Tests
Phase 3: TypedNavigator Integration (6-8 hours)
- High-level streaming API
- Parser integration
- Event handling
- Unit tests
Phase 4: Integration Testing (5-6 hours)
- Mock WebSocket server
- End-to-end streaming tests
- Error scenarios
- Reconnection scenarios
Phase 5: Documentation and Examples (4-5 hours)
- README documentation
- Code examples
- Performance guidance
- Server requirements
Total Estimated Effort: 26-33 hours
Dependencies
Requires:
- Issue Validate: CSAPI Navigator Implementation (navigator.ts) #13 (CSAPINavigator) - ✅ Complete (provides URL building)
- Issue Validate: SensorML Validation System (validation/sensorml-validator.ts) #16 (TypedCSAPINavigator) - ✅ Complete (provides high-level API)
- Issue Validate: Multi-Format Parsers (parsers/) #10 (Parsers) - ✅ Complete (provides observation/event parsers)
External Dependencies:
- WebSocket API (native in browsers,
wspackage in Node.js) - Server must support OGC 23-002r1 WebSocket endpoints
Optional Dependencies:
- Work Item Add test coverage for uncovered SWE Common validation paths #40 (Client-side caching) - Could cache streamed data
- Work Item Generate and publish coverage reports to GitHub Pages or repository documentation #41 (Cache invalidation) - Could invalidate cache on stream updates
Caveats
Server Support Required:
- Server MUST implement OGC 23-002r1 WebSocket endpoints
- Not all OGC CSAPI servers support WebSocket (HTTP is more common)
- Client should detect WebSocket support and fall back to HTTP polling
WebSocket Detection:
async function detectWebSocketSupport(baseUrl: string): Promise<boolean> {
try {
// Try to connect to WebSocket endpoint
const wsUrl = baseUrl.replace(/^http/, 'ws') + '/test';
const ws = new WebSocket(wsUrl);
return new Promise((resolve) => {
ws.onopen = () => {
ws.close();
resolve(true);
};
ws.onerror = () => {
resolve(false);
};
setTimeout(() => {
ws.close();
resolve(false);
}, 5000);
});
} catch {
return false;
}
}Fallback Strategy:
// Try WebSocket first, fall back to polling
let stream: WebSocketStreamClient | null = null;
const hasWebSocket = await detectWebSocketSupport(baseUrl);
if (hasWebSocket) {
stream = nav.streamDatastreamObservations(datastreamId);
stream.connect();
} else {
// Fall back to HTTP polling
setInterval(async () => {
const observations = await nav.getDatastreamObservations(datastreamId, {
datetime: { start: lastTimestamp }
});
processObservations(observations.features);
}, 5000);
}Browser Compatibility:
- WebSocket API: IE10+, all modern browsers
- EventEmitter: Use
eventemitter3package for browser compatibility - Node.js: Use
wspackage for WebSocket client
Connection Limits:
- Browsers limit concurrent WebSocket connections (~200-255)
- Consider multiplexing multiple streams over single connection
- Server may limit connections per client
Security:
- Use
wss://(WebSocket Secure) in production - Validate server certificate (same as HTTPS)
- Handle authentication (bearer tokens, cookies)
Performance:
- Each WebSocket = ~2-4 KB memory overhead
- High-frequency streams (>100 msg/sec) may need throttling
- Consider batching messages on server side
Testing Requirements
Unit Tests:
- Mock WebSocket API
- Test connection lifecycle
- Test reconnection logic
- Test message parsing
- Test error handling
Integration Tests:
- Mock WebSocket server (using
wspackage) - Test full streaming flow
- Test multiple simultaneous streams
- Test reconnection scenarios
- Test parse errors
Manual Tests:
- Test with live OGC server (if available)
- Monitor browser DevTools Network tab
- Measure latency (time from server send to client receive)
- Measure bandwidth (bytes transferred)
- Test on mobile device (battery impact)
Performance Tests:
- Stress test with high-frequency data (1000+ obs/sec)
- Memory leak detection (long-running streams)
- Reconnection stress (rapid connect/disconnect)
Priority Justification
Priority: Low
Why Low Priority:
- Server Dependency: Requires server support for OGC 23-002r1 WebSocket endpoints
- HTTP Works: Current HTTP implementation is fully functional and compliant (98%)
- Niche Use Case: Real-time streaming needed for specific applications (dashboards, control systems)
- Complexity: WebSocket adds connection management, reconnection logic, state handling
- Testing Challenges: Requires mock WebSocket server, harder to test than HTTP
Why Still Important:
- Real-Time Applications: Critical for dashboards, monitoring, control systems
- Performance: 97% bandwidth reduction, 96% latency reduction vs polling
- User Experience: Sub-second updates vs multi-second delays with polling
- OGC Standard: Part of OGC 23-002r1 specification (even if optional)
- Competitive Feature: Many IoT platforms offer WebSocket streaming
Impact if Not Addressed:
⚠️ Real-time applications must use inefficient HTTP polling⚠️ Higher bandwidth costs (97% more data)⚠️ Higher latency (25× slower updates)⚠️ Higher server load (720× more requests)⚠️ Higher battery usage on mobile (85% more)- ✅ HTTP functionality still works (no feature loss)
When to Prioritize Higher:
- Building real-time dashboard or monitoring application
- Server supports OGC 23-002r1 WebSocket endpoints
- Performance/bandwidth is critical concern
- Mobile battery life is important
- Competing with platforms that offer real-time streaming
Effort Estimate: 26-33 hours
- WebSocketStreamClient: 8-10 hours
- Navigator URLs: 3-4 hours
- TypedNavigator integration: 6-8 hours
- Integration tests: 5-6 hours
- Documentation: 4-5 hours
ROI Analysis:
- High ROI for real-time applications with WebSocket servers
- Low ROI for typical applications using HTTP polling
- No ROI if server doesn't support WebSocket
- Best ROI for high-frequency data (sensors updating >1/sec)
Recommendation: Implement when building real-time application with confirmed server WebSocket support. Otherwise, HTTP polling is sufficient for most use cases.