The implementation has added support for all of the Swordfish classes implemented dynamically. This means the interface will support CRUD operations on all the classes.
However, this doesn't include enforcement of any of the actual / real behaviors of the system (linked class behaviors: for example, what really will happen in a system if you create a class of type X, then a class Y will be automatically linked, or deleted, or whatever).
The emulator should be enhanced to cover this type of Swordfish system behavior knowledge.