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Main.as
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274 lines (239 loc) · 6.83 KB
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import Shared.GlobalFunc;
import gfx.io.GameDelegate;
import gfx.utils.Delegate;
import gfx.ui.InputDetails;
import gfx.ui.NavigationCode;
import gfx.managers.FocusHandler;
class Main extends MovieClip
{
/* STAGE */
var background:MovieClip;
var settings:MovieClip;
var messages:MovieClip;
var sliders:MovieClip;
var control:MovieClip;
/* VARIABLES */
var endSceneHotkey:Number = 35; // End
/* FUNCTIONS */
public function Main()
{
super();
_global.gfxExtensions = true;
FocusHandler.instance.setFocus(this, 0);
}
public function onLoad()
{
setLocation(settings, 0, 0)
setLocation(messages, 1, 0)
setLocation(sliders, 0, 1)
setLocation(control, 1, 1)
// setTimeout(Delegate.create(this, test), 2000);
}
private function test() {
for (var i = 0; i < 10; i++)
ShowMessage("test 123 very long test because I want to see how it 456 looks when its long, like very long 987");
setStages(
7,
{name: "Stage 1", id: 1},
{name: "Stage 2", id: 2},
{name: "Stage 3", id: 3},
{name: "Stage 4", id: 4},
{name: "Stage 5", id: 5},
{name: "Stage 6", id: 6}
);
updatePositions(
{name: "Slider 1", id: 0, submissive: true},
{name: "Slider 2", id: 1, submissive: false},
{name: "Slider 3", id: 2, submissive: true},
{name: "Slider 4", id: 3, submissive: true},
{name: "Slider 5", id: 4, submissive: false}
);
setTimeout(Delegate.create(this, test2), 10 * 1000);
}
private function test2() {
for (var i = 0; i < 10; i++)
ShowMessage("test 456");
updatePositions(
{name: "YAY", id: 7},
{name: "HAHAHAHAHA4", id: 6}
);
}
public static function setLocation(obj: MovieClip, xpos_prc: Number, ypos_prc: Number, rot: Number, xscale: Number, yscale: Number): Void
{
var minXY: Object = {x: Stage.visibleRect.x + Stage.safeRect.x, y: Stage.visibleRect.y + Stage.safeRect.y};
var maxXY: Object = {x: Stage.visibleRect.x + Stage.visibleRect.width - Stage.safeRect.x, y: Stage.visibleRect.y + Stage.visibleRect.height - Stage.safeRect.y};
// (minXY.x, minXY.y) _____________ (maxXY.x, minXY.y)
// | |
// | THE |
// | STAGE |
// (minXY.x, maxXY.y)|_____________|(maxXY.x, maxXY.y)
obj._x = minXY.x + maxXY.x * xpos_prc;
obj._y = minXY.y + maxXY.y * ypos_prc;
if (rot != undefined)
obj._rotation = rot;
if (xscale != undefined)
obj._xscale = xscale;
if (yscale != undefined)
obj._yscale = yscale;
}
public function onEnterFrame()
{
messages.Update();
}
/* PUBLIC FUNCTIONS */
public function updatePositions(/* args */)
{
sliders.setSliders.apply(sliders, arguments);
settings.updatePositions.apply(settings, arguments);
}
/* MESSAGES */
public function ShowMessage(message:String)
{
messages.MessageArray.push(message);
}
/* SLIDERS */
public function updateSliderPct(id: Number, enj: Number)
{
sliders.updateSliderPct(id, enj);
}
public function setSliderPct(id: Number, enj: Number)
{
sliders.setSliderPct(id, enj);
}
/* CONTROL */
public function setStages(/* args */)
{
control.setStages.apply(control, arguments);
}
public function setTimer(time: Number)
{
control.setTimer(time);
}
/* SETTINGS */
public function setActiveScene(scene: Object): Void
{
settings.setActiveScene(scene);
}
/* GFX */
public function handleInputEx(str: String, modes: Boolean, reset: Boolean): Void
{
trace("Main.handleInputEx(" + str + ", " + modes + ", " + reset + ")");
if (_visible && settings.handleInputEx(str, modes, reset))
return;
if (control.handleInputEx(str, modes, reset))
return;
if (str == KeyType.END) {
if (!_visible) {
_visible = true;
} else if (modes) {
PauseScene();
} else {
EndScene();
}
return;
}
}
private var modes = false;
private var reset = false;
public function handleInput(details: InputDetails, pathToFocus: Array): Boolean
{
if (!GlobalFunc.IsKeyPressed(details)) {
return false;
}
var retVal = false;
switch (details.navEquivalent) {
case NavigationCode.LEFT:
retVal = handleInputEx(KeyType.LEFT, modes, reset);
break;
case NavigationCode.RIGHT:
retVal = handleInputEx(KeyType.RIGHT, modes, reset);
break;
case NavigationCode.PAGE_UP:
retVal = handleInputEx(KeyType.PAGE_UP, modes, reset);
break;
case NavigationCode.PAGE_DOWN:
retVal = handleInputEx(KeyType.PAGE_DOWN, modes, reset);
break;
case NavigationCode.DOWN:
retVal = handleInputEx(KeyType.DOWN, modes, reset);
break;
case NavigationCode.UP:
retVal = handleInputEx(KeyType.UP, modes, reset);
break;
case NavigationCode.ENTER:
retVal = handleInputEx(KeyType.SELECT, modes, reset);
break;
default:
var keyStr = KeyMap.string_from_gfx(details.code).toLowerCase();
if (keyStr == null)
return false;
else if (keyStr == "leftshift")
return !(modes = true);
else if (keyStr == "leftcontrol")
return !(reset = true);
else if (keyStr == "q") {
retVal = handleInputEx(KeyType.EXTRA1, modes, reset);
break;
} else if (keyStr == "e") {
retVal = handleInputEx(KeyType.EXTRA2, modes, reset);
break;
} else if (keyStr == "leftalt") {
retVal = handleInputEx(KeyType.MOUSE, modes, reset);
break;
} else {
retVal = handleInputEx(keyStr, modes, reset);
break;
}
}
modes = reset = false;
return retVal;
}
/* UI Control */
static public function SetActiveScene(id: String): Void
{
trace("Main.SetActiveScene(" + id + ")");
skse.SendModEvent("SL_SetActiveScene", id);
}
static public function AdvanceScene(stageId, rev): Void
{
trace("Main.AdvanceScene(" + stageId + ", " + rev + ")");
skse.SendModEvent("SL_AdvanceScene", stageId, rev);
}
static public function PauseScene(): Void
{
trace("Main.PauseScene()");
UpdateSpeed(0);
}
static public function UpdateSpeed(speed: Number): Void
{
trace("Main.UpdateSpeed(" + speed + ")");
_root.main.control.speedControl.setSpeedCounter(speed);
skse.SendModEvent("SL_SetSpeed", "", speed);
}
static public function MoveScene(): Void
{
trace("Main.MoveScene()");
skse.SendModEvent("SL_MoveScene");
}
static public function EndScene(): Void
{
trace("Main.EndScene()");
skse.SendModEvent("SL_EndScene");
}
static public function SetSceneAnnotations(annotations: String): Void
{
trace("Main.SetSceneAnnotations(" + annotations + ")");
skse.SendModEvent("SL_SetAnnotations", annotations);
}
static public function SetOffset(idx: String, value: Number, id: Number): Void
{
trace("Main.SetOffset(" + idx + ", " + value + ", " + id + ")");
skse.SendModEvent("SL_SetOffset", idx, value, id);
}
// TODO: This currently isnt implemented
static public function AdjustOffset(idx: String, value: Number, id: Number): Void
{
trace("Main.AdjustOffset(" + idx + ", " + value + ", " + id + ")");
skse.SendModEvent("SL_StartAdjustOffset", idx, value, id);
}
}