FIXED BUILD: https://github.com/RupertAvery/PSXPackager/actions/runs/22656595108/artifacts/5754156970
In the Resources Tab is a list of avalilable Resource tabs with checkboxes:
- Icon (ICON0.PNG)
- Background (PIC0.PNG)
- Information (PIC1.PNG)
- Boot (BOOT.PNG)
- Music (SND0.AT3)
- Animation (ICON1.PMF)
Clicking on a tab will show the corresponding resource editor for the resource.
If the checkbox in the tab is checked, it will show the corresponding resource editor:
The Icon Resource cannot be unchecked, as it is required.
If the Resource checkbox is unchecked then regardless of the state of the Resource editor:
- For Background (PIC0.PNG) and Information (PIC1.PNG), blank PNGs of the corresponding size will be written to the PBP. The exact bitmaps used will be the corresponding files in the Resources folder.
- For boot (BOOT.PNG), the resource extracted from the STARTDAT section of BASE.PBP will be used. The included file boot.png in the Resources is a copy of this extracted resource (but is not used, changing it will not change the default BOOT.PNG written)
Known Issues
- Icon0 can be unchecked, I forgot to put that back in after some refactoring
FIXED BUILD: https://github.com/RupertAvery/PSXPackager/actions/runs/22656595108/artifacts/5754156970
In the Resources Tab is a list of avalilable Resource tabs with checkboxes:
Clicking on a tab will show the corresponding resource editor for the resource.
If the checkbox in the tab is checked, it will show the corresponding resource editor:
The Icon Resource cannot be unchecked, as it is required.
If the Resource checkbox is unchecked then regardless of the state of the Resource editor:
Known Issues