FIXED BUILD: https://github.com/RupertAvery/PSXPackager/actions/runs/22656595108/artifacts/5754156970
The editor for non-PNG resources contains two buttons:
- Load (Resource Type)
- Save (Resource Type) Resource
Where Resource Type will be AT3 for Music tab or PMF for Animation tab
Example for AT3
Load
Clicking on Load will prompt the user to select a file to include as the resource
The extensions allowed will depend on the selected resource, *.at3 for Music or *.pmf for Animation
If the Resource tab's checkbox is checked, the loaded resource will be included in the output PBP
Save
The Save button will be enabled if a PBP is loaded. Clicking on Save will prompt th user for a destination to save the resource. Upon selecting a destination, the resource will be extracted from the PBP
Note that editing PBP resources and saving the updated PBP is not currently implemented.
Known Issues:
FIXED BUILD: https://github.com/RupertAvery/PSXPackager/actions/runs/22656595108/artifacts/5754156970
The editor for non-PNG resources contains two buttons:
Where Resource Type will be AT3 for Music tab or PMF for Animation tab
Example for AT3
Load
Clicking on Load will prompt the user to select a file to include as the resource
The extensions allowed will depend on the selected resource, *.at3 for Music or *.pmf for Animation
If the Resource tab's checkbox is checked, the loaded resource will be included in the output PBP
Save
The Save button will be enabled if a PBP is loaded. Clicking on Save will prompt th user for a destination to save the resource. Upon selecting a destination, the resource will be extracted from the PBP
Note that editing PBP resources and saving the updated PBP is not currently implemented.
Known Issues: